Saturday, July 18, 2020

Wonder Woman #218 (July 1975) - Part 1

It's that time again! It's time to join Wonder Woman on her Twelve Labors. This time, though...we're getting a double feature! That's right! This issue covers two Labors! Which kind of threw off my plan to do one issue a month this year, so...yeah. As such, I decided to do something...a little different here. Since here are two stories, I'm going to do a two-part review. That's right! This month, I'm going to review the first story in the issue, and the next month is going to be the second part. I did do this once before, wayyyyy back in my review of Fantastic Four #1 (November 1961) in 2015 (Part 1, Part 2) .

I did that at the time because I had underestimated the length of the comic. Also, I had not developed the speed when it comes to writing blog entries I have now. I would love to revisit that review one day. Maybe I will. But for now, let's take a look a the first Labor in Wonder Woman #218!


The cover is a Nick Cardy piece, and it's pretty cool. It depicts the Phantom Stranger and the Red Tornado standing next to a giant crystal ball. The ball depicts Wonder Woman getting smacked in the mouth by the Statue of Liberty, showing she has one heck of a right arm.


I'm most amused by the expression on Wondy's face. It's like she's so utterly dumbstruck that this happened to her.

"Revolt of the Wonder Weapons"
Writer: Martin Pasko
Penciler: Kurt Schaffenberger
Inker: Kurt Schaffenberger
Letterer: Unknown
Colorist: Unknown
Editor: Julius Schwartz

The story begins with the robotic Red Tornado getting ready to record the Labor he observed. So, how did it go down? Well, one day at the U.N. Crisis Bureau, Diana Prince was getting ready to have some lunch when she sees some smoke at 59th Street. It's presumably a fire. She changes into Wonder Woman and summons her invisible plane...only for it to have a problem.

"Aw, darn! I knew I should have downloaded those updates to the plane's OS."
That's a whoopsie. But Wondy can't worry about the plane now, there's a fire to stop. So, she takes a page from Spider-Man's book and uses her lasso to swing over to the fire. She then uses the lasso to create an updraft that sweeps the flames upward, and allows her to lasso the flames and douse them in the East River. You may be wondering what happened to the plane? Why did it not follow Wondy's mental command? Well, because of this man.

"Observation: This man resembles a dork."
Meet Damon Celestris, astrologer of the stars. His horoscopes have allowed powerful people in industry and government to succeed, and it's allowed him to have quite a bit of influence. Of course, it's all a lie. Celestris has access to a powerful machine known as a "mento-amplifier". What it does is allow him to steal the willpower from an unknown donor and intensify it. Celestris then channels that power to the people he gives the horoscopes to, allowing them to achieve their desires.

Celestris has no idea whose willpower is being drawn on, and he doesn't really care. His little horoscope scheme has allowed him to become very rich and powerful. He hears an explosion and checks it out.

Yeah. He ain't getting that deposit back. Unfortunately for him, his machine tends to explode a lot. He then notices Wonder Woman flying by on her Invisible Jet. Celestris notes that the machine tends to explode whenever she uses any of her Amazon equipment. He theorizes that when she uses her devices, she creates an interference that causes the machine to explode. As such, the horoscope scammer decides to do something about it. He's going to use his machine to make Wonder Woman leave New York City. Weeks resumably pass (he needed to repair the machine), then he uses his device to mess with Wondy's head, causing the plane to crash into the East River earlier in the story.

Hoping to find some answers, Diana heads back home to Paradise Island. She spots an Amazon falling off a mountain she tried to climb. Diana tries to rescue her with the lasso, but it ends up wrapping itself around her. Forced to improvise, the Amazing Amazon rolls her body to where her falling compatriot will land, and stops her falling with her feet.

Hippolyta suggests Diana use the Deus ex Mach-I mean, the Magic Sphere to figure out why Diana's plane and lasso don't seem to work right. The Sphere shows an image of Celestris, but Diana has no idea who he is.

"...who is this guy?! He looks like a dork!"
Diana continues to fight crime, but Celestris's little mental whammy keeps causing her problems. She throws her tiara, it smacks her in the face. Even her trademark blocking bullets trick causes her to nearly get innocents caught in the ricochet. She finally learns of Celestris's name in the newspaper, as he's hosting a convention in Central Park.

The stage starts to collapse. Celestris really should haven't tried to get it done cheap. Diana is abel to rescue him, though. He laments that this happened, blabbing out to her that he's the reason her Amazon equipment is acting all screwed up. She demands to know why, but Celestris is just all "Ha ha, I made your lasso useless." This infuriates Diana, and she's able to use pure willpower to overcome her mental block and lasso Celestris.


I have to admit, that's pretty awesome. Under the lasso's power, Celestris confesses everything to Diana and leads her to the his mento-amplifier...which explodes again. Diana deduces that she was the reason for it. Evidently, when Wonder Woman uses one of her trademark items, like her lasso or invisible plane, her concentration overloaded the machine. The story ends with Red Tornado filing his report, recommending Wonder Woman rejoin the League.

This story was, in my opinion, not so great. The main flaw with the story is basically Celestris's scheme. Why couldn't he use his own willpower to power his mento-amplifier instead of Wonder Woman's? I mean, it would make a lot more sense. This story feels like a first draft, if that makes any sense. It's a shame because there was a better idea here. Why not show Celestris using the machine, fueled by his own willpower, to turn people against her? That would have made more sense, in my opinion.

The saving grace of this story is the art. Kurt Schaffenberger is mostly known for his art on Lois Lane's comic (Yes, Lois Lane had her own comic for a while), but it was that this time we saw him branch out to other titles. His art is wonderful to look at, and it helps tell the story very well. Some of his facial expressions are rather amusing, especially when Wonder Woman breaks the mental block Celestris put on her. His art is very clean and sharp. Highly recommended.

If you want to read this for yourself, I recommend tracking down the 2012 trade paperback Wonder Woman: The Twelve Labors. Thanks for reading this blog entry! If you liked it, show it off! Take care of yourself and each other. Stay safe, stay healthy, stay home, wash your hands often, and wear a mask. See you next time, where we join the JLA and JSA in a multiversal crisis...

Friday, July 17, 2020

Project Power Trailer, My Thoughts

If you could get superpowers...would you? Well, in the world of the upcoming Netflix film Project Power, it's possible. Directed by Ariel Schulman and Henry Joost, the film stars Jamie Foxx as a man who's out to rescue his daughter from the people behind this super-drug. The film also stars Joseph Gordon-Levitt, Dominique Fischback, Amy Landecker, Rodrigo Santoro, and Machine Gun Kelly. He's a rapper who's been involved with Netflix movies before: 2018's Bird Box and 2019's The Dirt, which was a biopic about the 80s glam metal band Motley Crue. Let's take a look at the trailer!


Nighttime in the city. When things traditionally get wild.

Is that a prayer you're supposed to say before you take the pill?

Joseph Gordon-Levitt found a hockey puck. Truly a great piece of detective work.

Wait, these pills give you powers...for five minutes. Man, Rex Tyler would be laughing at these people! His Miraclo can give you powers for one whole hour!

"If your Miraclo powers last over an hour...you'd better call a doctor. Right away."
So...how do these pills work? Are the powers you get from them random? Is it dependent on the person? Are there different variations on the pills that give different abilities?

For those who take cosplaying as Iceman and the Human Torch very seriously.

That fire dude may have been bulletproof, Jamie Foxx.

Step one: Make the drug. Step two: Distribute the drug. Step three: Profit.

Rex Tyler's Miraclo wouldn't make people explode, either.

That effects shot was awesome.

I get the feeling "that's your power" will be said often.

Well, Batman and Robin traditionally don't have superpowers, guys...

Well, I admit, I am kind of mixed on this movie. On one hand, it does look rather appealing. But on the other, it kind of looks like your standard superhero deconstruction. I'm sure they'll try to be different, but I don't see what angle they could go with this. The idea of a drug giving superpowers is nothing new. Heck, Hourman did it. But I do hope this film is entertaining none the less.

Thanks for reading this blog entry! If you liked it, show it off! Take care of yourself and each other. Stay safe, stay healthy, stay home, wash your hands often, and wear your mask. See you next time!

Tuesday, July 14, 2020

Neon Abyss Launch Trailer, My Thoughts

Run-and-gun shooters are awesome. Rogue-likes are awesome. So, you would expect that if they were combined, they'd create something doubly awesome, right? Well, this new game for the Nintendo Switch looks like it will be exactly that. What is this genre-mixing game? Neon Abyss. Let's look at the launch trailer!



Duke Nukem and John Wick meet in a bar...

Mmm...revenge drink...


Tastes very vengeance-y.

"Aww, man...what was in that drink? Klingon LSD?"

Boom boom, baby!

Oh man, this looked so awesome! I got the demo of it, and it's just fantastic.

Let's get funky!

Fishing time!

Some of those bosses look really cool. I like the cake one.

As I said earlier, I got the demo for this game, and it was awesome! Gloriously addicting, and I loved everything about it. Well, the jump button took a bit of getting used to, but I adapted to it. I recommend getting this game if you like roguelikes with a bit of 16-bit 80s-style cyberpunk and neon.

Thanks for reading this blog entry! If you liked it, show it off! Take care of yourself, and each other! Stay safe, stay home, stay healthy, and wash your hands often. Also, don't forget to wear your masks! See you next time!

Saturday, July 11, 2020

Captain America #333 (September 1987)

Back in November 2018, I took a look at Captain America #332 (August 1987). In it, Steve Rogers decided he'd rather quit being the Star-Spangled Man with a Plan than be forced back into an old role he felt that Captain America had long ago outgrown. Well, with the mantle of Captain America now vacant, we need someone new to fill it. So, to find the new Cap, let's take a look at Captain America #333!


The cover is pretty cool. A Mike Zeck and Bob McLeod piece, it depicts Cap's empty cowl, surrounded by faces. It cleverly incorporates Captain America's masthead logo to ask one question: "Who will be the next Captain America?" Most of the faces are of people whom Steve has encountered and known over the years, like Tony Stark and Sam Wilson. You can also see a (badly-disguised) Hulk and Thing. Funny enough, the two women on the cover were Marvel staffers at the time. The dark-haired one was "Liltin'" Laura Hitchcock, who was assistant editor of the Star Comics line. And the blonde was "Devastating" Dawn Geiger, a designer for the Marvel Bullpen. And naturally, there's a Stan Lee cameo. Lee had been making cameos cool for decades. Rest in peace, Stan The Man.

"The Replacement"
Writer: Mark Gruenwald
Penciler: Tom Morgan
Inker: Dave Hunt
Letterers: Ken Lopez, Bill Oakley
Colorist: Ken Feduniewicz
Editor: Don Daley
Editor-in-Chief: Jim Shooter.

The story begins with Steve Rogers' Captain America uniform and shield.


The Commission on Superhuman Activities is furious. How dare that All-American Ingrate say 'no'? The government made him what he was! The Commission is left to wonder what to do next. A military man suggests court-martialing Rogers, but Henry Peter Gyrich points out that that may not be possible as Rogers is technically no longer in the military. They can sanction him though, basically force him to not operate as Captain America anymore.

Gyrich also suggests that the Avengers be forced to terminate Rogers' membership, or else they'll be forbidden to operate on U.S. soil. That's shot down as the Avengers would help people out anyway, and turning them into outlaws may not be the best of ideas. Valerie Cooper would rather discuss options to replace Rogers. There were two attempts: Nuke and G.I. Max. However, both ended in disaster. You may remember nuke from my review of Daredevil #233. G.I. Max was a super-soldier that was forty times stronger than a normal human. But he was likely not forty times more durable, as he ended up getting accidentally shot and killed by a superior officer in Captain America #331.


Yup, that was a whoopsie there. They suggest recruiting Jack Monroe, who was the second Nomad. However, Monroe would not likely be willing to don the costume and shield. Sam Wilson, aka the Falcon is also rejected as it's feared that America is not ready for a Black Captain America yet. This was in 1987. People flipped out over Sam becoming Cap in 2015! Yeah, not ready for a Black Cap indeed.

The Commission then decides that they need someone truly new to take up the job. Valerie may just have the man for it: One John Walker, the Super-Patriot. Remember him from last issue? Sure you do. We join him recapping the events of last issue on a talk show.


After the interview, Walker is approached by a pair of G-Men. They want to speak to him. Ethan Thurm, John's manager, says he should come along. After all, it's his job to manage Walker's business affairs. Public appearances, and the like. However, he's not on the guest list. Walker meets with Valerie Cooper, and we get to learn more about the his life pre-Super-Patriot.

John Walker was a Southern boy. Hailing from the fictional town Custer's Grove, Georgia, John was the son of farmers. Considering it's Georgia we're talking about here, they likely farmed pecans (Georgia is famous for those), but also likely soybeans, corn, peanuts, or blueberries. He had an older sister and an older brother named Mike.

Mike served his country as a chopper pilot during the Vietnam War (remember, this is 1987). Sadly, Michael Walker would be killed in combat in the summer of 1974. John wanted to live up to his brother's memory and joined the service. It was not said here which branch he served in, but it would be later established he served at Fort Bragg, which means he was likely an Army man. Since it was peacetime, John never really got a chance to be the hero that he saw his brother as.

After he served his hitch, a friend from the service recommended him to the Power Broker, a mysterious man who could make men into supermen. John signed up and gained superhuman strength from him in the process. John was in debt to the Broker now (superpowers do not come for free), so he had planned to join the Unlimited Class Wrestling Federation to work off the debt.


Oh hi, Captain Lou! The UCWF was a promotion for superhuman pro wrestlers. It was there he met Ethan Thurm. Thurm had a better idea for him. Thurm made Walker into a new hero for the 1980s: The Super-Patriot. As the Super-Patriot, Walker toured the country, holding rallies and doing community service projects. He wants to know what this is all about. Valerie Cooper shows him Captain America's mighty shield. She explains that Rogers was stripped of his shield and uniform for refusing to serve his country.


Yeah, Cooper's lying. Remember, Rogers quit. She basically tells him, "Mr. Walker, we need a new Captain America, and we want you to be him." Walker is amused by this, as he's been rather outspoken regarding his beliefs that Steve Rogers is old news. He is willing to take the job (Walker feels a good patriot always answers the country's call to action), but he's reluctant to give up the Super-Patriot moniker as he's invested plenty of time and work into it. Not to mention that there's money in it. Thurm got financial backers behind him. Ultimately, Walker accepts. What's Ethan's reaction?


After recovering from the shock, the business-minded Thurm sees an opportunity. The government needs a Captain America? Fine, but they'll have to agree to some demands. Like health insurance for John (with Ethan being the beneficiary of course), a release option, his friends as backup Caps, and for Ethan himself? Put on the federal payroll and a nice big office. Purely for Walker's benefit, of course.


Walker then goes out for a jog. As he's jogging, his brain is working. He doubts Val Cooper will agree with all of Ethan's demands, and he wondered why Rogers gave up being Cap. He realizes, "Hey, I can just ask him!" At the time, Steve Rogers had a hotline people could call if they needed his help. So, Walker calls him up. He wants to talk to Steve at the Lincoln Memorial. Wednesday Night. Midnight. When the time comes, Rogers doesn't show. A disappointed Walker gets ready to leave, but then he gets seemingly ambushed.


Looks like Steve Rogers showed up...for a fight. Not really. You see, this man was one of the Bold Urban Commandoes, or BUCkies. Get it? Bucky? They were fellow enhanced men who worked with Walker, staging fights with him. Think a mix of pro wrestling with superheroing. They want to know if it's true that Walker's been tapped to be the new Captain America. And he confirms it.

A couple of days later, Walker meets the Commission on Superhuman Activities, and he accepts the job offer...and gives them Thurm's list of demands. Cooper then takes him to try on the uniform.


Gotta admit, Walker doesn't look half bad in the suit. Cooper then tells him it's time to start training...and he gets introduced to his sparring partners.


You may know Pyro, Blob, and Avalanche from being members of the Brotherhood of Mutants in the X-Men comics. Heck, you may be familiar with Blob and Avalanche being Brotherhood members from the X-Men: Evolution cartoon series. Pyro in the cartoon as well, but not in the Brotherhood. However, at this time in the comic books, they had been made into government agents by their leader Mystique in exchange for full pardons. They use their powers to give Walker a whuppin', the point being to get Walker to understand the usefulness of Cap's shield. He's also got a further quiz going...after he studies footage of Cap in action.

That night, Walker announces to his friends and Thurm that he has got the job, and they're looking into Thurm's demands. Three days later, Walker is brought before the commission. They've looked into his requests, and they say Walker's going to have to drop Thurm as his manager, as well as two of his BUCkie partners. It's likely due to their background checks revealing some possible past criminal activity. Walker is asked if he has any issue with it, and after some thought...he tells the Commission that he's good with that.

This issue was pretty darn good. I like the fact that Gruenwald in this issue makes an effort to try and distinguish Walker from Rogers. In contrast to Steve being a Depression-era New Yorker, John is a Southern farm boy. Steve is seasoned and experienced, and John is a young eager hero. Basically, he's Steve's opposite, and that'll make his attempt to be the new Cap rather interesting. I also really liked the "battle" with Freedom Force. If you're going to be Captain America, you're going to face superpowered threats. Good thing Walker has super-strength...

Tom Morgan's art is rather...interesting. It has a bit of a cartoony vibe about it. It does do a very competent job of storytelling, and the faces are rather expressive. I like very much.

If you want to read this for yourself, I recommend tracking down the 2011 trade paperback Captain America: The Captain. Thanks for reading this blog entry! If you liked it, show it off! Take care of yourself, and each other! Stay safe, stay healthy, stay home, wash your hands often, and wear your mask! Join me next time, when we meet up with Wonder Woman as she continues her twelve labors...

Tuesday, July 7, 2020

Shadow Warrior 3 Teaser, My Thoughts

In 1997, the first-person shooter game Shadow Warrior debuted. Developed by 3D Realms and published by GT Software, the game used the legendary Build engine. In the game, the player was Lo Wang...yes, I know. He was a bodyguard for Zilla Enterprises, a powerful zaibatsu that controlled every major industry in Japan. However, the head of the zaibatsu, Master Zilla, craved more power. In his quest for such, he summoned creatures from the "dark side" to conquer the world. A horrified Lo Wang quits and faces his former boss to save the world.

The game was rather innovative for its time. It was the first FPS to include sticky bombs. The game also modified the Build engine to allow things like transparent water, climbable ladders, and drivable vehicles. The game was given average to positive reviews by critics, and it sold over 100,000 units. In 2013, Flying Wild Hog developed and Digital Devolver released a remake. They would put out a sequel in 2016. And now, here comes the third game in the series. Let's take a look at the trailer!



Wow, the game looks beautiful. The scene is so serene, so peaceful. I could take a nap here, oh.

Is that Lo Wang?

Heh heh. Fourth wall breaking. ...Deadpool's going to sue, isn't he?

Those forearms are rather freakin' stunning.

Thanks, Verne.


Aww, don't you just hate it when a bunch of monsters ruin your fun swing through the forest?

"Ha ha, you mussed!"
"No, I didn't."

That'll hurt.

Wow. Even the BUNNY is amazed.

Oh, that will hurt.


FATALITY. And killing a demon without even glancing at him is always awesome.

Yeah, those demon monster things now they're dead. RIP demon monster things. We hardly knew ye...and hardly cared.

We'll see you there too, man!

I think this game is going to be pretty cool. I first learned of the original Shadow Warrior from Lazy Game Reviews, and it seemed fascinating. I am curious as to how this game will go, considering the ending of the last game. I hope this game is tons of fun.

Thanks for reading this blog entry! If you liked it, show it off! Take care of yourselves, and each other! Stay safe, stay home, stay healthy, wash your hands often, and wear your mask! See you next time!

Saturday, July 4, 2020

Brute Force #1 (August 1990)

In the early, environmentalism became a rather hot topic. Movies, cartoons, even video games used it as a theme for their product. And comic books were also jumping on the "Save the Earth" trend.

In 1988, a man named Charles Viola had a meeting with Marvel's then-editor-in-chief Tom DeFalco and a woman named Judy Fireman who had been working in Marvel's publishing office. Viola had been working as a designer in the toy business at the time, and Marvel had been wanting to get more involved in animation and toys at the time. Viola brought several ideas to them, but one had particularly caught their eye: A super-intelligent dolphin with an armored suit that incorporated features like robotic arms and legs.

Viola had originally conceived this dolphin as part of a series starring a United Earth Force set in the future. Tom basically told him "Make some teammates for Cyber-Flipper here." Viola would have several more meetings with DeFalco and Fireman. Those meetings would include Sid Jacobson and Bob Budiansky. Jacobson was the editor for Marvel's Star Comics (A line of comics aimed at children, which famously included comic tie-ins to the Heathcliff strip, and the Star Wars animated series Droids and Ewoks) line, and Budiansky was the editor for Marvel's Transformers tie-in series. They further hammered out Viola's idea, and under them, it evolved into Brute Force.

Marvel had hoped that Brute Force would lead into an eventual toyline and possibly even an animated series. Sadly, it was...not meant to be. The series was aimed at children, but comic readers even in the late 80s tended to be older than that. The four-issue miniseries did sell well with younger readers, but was ignored by older ones. Combine that with changes in Marvel's leadership, and Brute Force never really went anywhere.

However, it was not completely forgotten. According to Viola, even after nearly thirty years, people still approach and talk to him about the miniseries. That's amazing. It's really neat that he managed to make something that was remembered for decades. With that out of the way, let's take a look at Brute Force #1!


The cover is pretty neat, if a bit simple. A Jose Delbo and Joe Sinnott (RIP) piece, it basically depicts the group leaping into action. It basically tells you "this is the team". I can see why kids would have leapt to get this comic. Armored animals with vehicles and weapons? Shame it didn't become a toyline.

"Fast Feud"
Writer: Simon Furman
Penciler: Jose Delbo
Inker: Mike DeCarlo
Colorist: Nelson Yomtov
Letterer: Janice Chiang
Editor: Bob Budiansky
Editor-in-Chief: Tom DeFalco

The story begins with a most...unusual hold-up.


One of the men, a Dr. Randall Pierce, has been working on a project for a company called Multicorp in a New Jersey facility. The clowns want the project: The gorilla in the power armor. The armor is actually a rig to help the gorilla. It's suffered some kind of unknown injuries, and it's in a lot of pain. The clowns remove the mask that kept the gorilla tranquilized, and the simian does not take waking up very well.


Yeah, that power armor totally does not look like a weapons platform.


The gorilla goes on a rampage, but it quickly gets under control...somehow. The clowns make off with the armored animal. Meanwhile, in Multicorp's main headquarters in Manhattan, the head of Multicorp is doing some work to improve the company's PR.


A Mr. Adam Frost is giving a donation to Fresh Air, to be used towards their efforts to improve the environment. Frost gives the standard speech about how Multicorp is dedicated to making the world a better place. Pierce tries to alert Frost about the theft, but the executive heads out. He is alerted about the theft from another employee, and it annoys him. As far as he's concerned, Pierce is just being negligent about keeping his house in order, as it were. Pierce should clean up his mess, and say nothing. Frost will not have Multicorp savaged and mocked by the press for this.

A frustrated Pierce returns to New Jersey. Later on, Pierce watches a news report about bulldozers clearing the Amazon rainforest. The report points out that mercenaries were being illegally used to send the native tribes in the forest packing. The bulldozer crews claim to know nothing, but the coincidence is...strange.


Pierce looks around at the other animals in his lab.


Wow. That's no lab, that's a zoo. The ponytailed man laments the disaster with the gorilla. You see, the man had a plan. There was an idea. An idea to enhance animals with modern technology and make them into heroes. Heroes for the Earth. Heroes for the environment. Then Pierce realized "This is silly", and feels bad about it.


It's here that we're introduced to his son Ricky Pierce, your average All-American Boy. The two talk, and Ricky suggests, "Hey Dad, why not just enhance the other animals and send them after the gorilla?" Randall is not very open to the idea as he thinks it would be unfair to the animals. Randall then notices the bag of fast food Ricky's eating his lunch from. The bag is from Tastee Burgers, a fast food chain owned by the Flex Corporation. Flex is the company clearing out the Amazon Rainforest. Randall tells Ricky he's helping Flex by buying Tastee Burgers.

Ricky, being the kid he is, points out that he likes the burgers. Randall tries to explain to his young son the whole thing about actions having consequences, when he notices something on the wrapper.


It's Tastee Tony, Tastee Burgers' mascot. Basically, Ronald McDonald. He then realizes that the clowns who kidnapped the gorilla had on makeup exactly like the mascot. This makes Randall realize something. That not only were the clowns completely lazy when it came to their makeup, but the clowns may have worked for Flex. And Flex is doing that rainforest clearing...maybe the gorilla is there!


Ricky tells Randall to send the animals. After all, Randall likes to talk about taking responiblity for his actions, right? Randall agrees, and Brute Force is born.


Meet Wreckless the Bear, Hip Hop the Kangaroo, Surfstreak the Dolphin, Soar the Eagle, and Lionheart the Lion. Their mission: Find the Gorilla! Elsewhere, a hacker is easily able to make his way into Pierce's computer and find his notes on the animal enhancements he created. The man who hired him is pleased, but is also furious at the goons Flex hired to get the gorilla. After all, making themselves look like the mascot of a company they owned was basically them saying "FLEX DID THIS". The man wants something called "Heavy Metal" to be ready by sunset.

The scene shifts to the Amazon Basin, a plane arrives at an airfield. The plane is from the Fresh Air organization, and it contains our heroes. In the classic Mighty Marvel Manner, the members of the group bicker a bit amongst themselves. The group spot the gorilla on a truck, and they try to go after it. However, this is a newly formed team that didn't get all the wrinkles ironed out yet, so...


The gorilla is taken to a mercenary camp in the jungle. They want a tribe removed, and figured this big power-armored angry animal would be the perfect method to make that happen. They free it, and you can guess what happened. Brute Force arrives a few minutes later, and finds the camp a wreck.

Surfstreak suggests that Soar fly ahead to spot the gorilla. Lionheart and Wreckless can follow on foot. Meanwhile, he and Hip Hop can make sure the mercenaries are no longer a problem. Soar objects to this, saying he's the leader, so he should make the plans. Surfstreak's like, "Alright feathers, what's your plan?" Soar's plan is...just use Surfstreak's plan.


My thoughts exactly. Soar is able to spot the gorilla. The gorilla spots him and starts throwing trees like spears. Wreckless and Lionheart engage the angry animal. Wreckless brings his bear-zooka to well...bear. Yeah, I know, I'm sorry. However, Lionheart fears the big bear will end up blasting him.

Meanwhile, Surfstreak and Hip Hop have managed to clear up the rest of the mercenaries, when they hear the sound of Wreckless's Bear-Zooka going off. It's then that Pierce arrives. The head merc tries to flee. He ain't getting paid enough for this. Soar spots a helicopter carrying the gorilla off. He tries to pursue it, but he was forced to discard his power armor (Wreckless accidentally damaged it). And without the enhanced strength the armor provided, he couldn't get it down.

Pierce manages to stop the head merc by running him over. The merc is fine, though. Some protective material in his uniform. Pierce recognizes the material. It was something specially developed for the security division of Multicorp. And back at the company's main HQ...something dark is afoot. Mr. Frost is please that they got the gorilla. After all, they have plans for the big ape. They've managed to reverse-engineer Pierce's tech...and create some enhanced animals of their own.


Say hello to Heavy Metal. Each member is meant to counter a member of Brute Force. The vulture for Soar (flying animals). The shark for Surfstreak (aquatic swimmers). The rhino for Lionheart (Quadrupedal animals), the octopus for Hip Hop (no idea. Maybe arms vs. legs), and the gorilla will likely be Heavy Metal's answer to Wreckless.

Brute Force has been described as "awesomely insane", and I have to agree. This comic is insane, but in that fun awesome way. The concept of giving animals power armor that enhances them and makes them more intelligent sounds like something that should be in the discard pile, but this comic makes it work. I could nitpick it to pieces, but I don't think this comic is intended to be taken completely seriously. It's silly, and that's what make it awesome.

I also like that the comic also establishes the personalities of Brute Force well. Soar is the leader-type, Surfstreak is the brain, Hip Hop is the "cool kid", Wreckless is the...well, powerful grumbly brute, and Lionheart is the angry wannabe leader.

Jose Delbo turns in art that kind of reminded me of Sal Buscema's 90s work on the Spider-Man books a little bit, only less "scratchy". It has that vibe to me. It does fine storytelling work. I have no real complaints about it.

Whatever happened to Brute Force? Well, for decades, the armored animals would remain rather dormant, until they made a reappearance in . In Wolverine and Captain America: Weapon Plus #1 (July 2019), Brute Force was implied to have created as part of the long-running Weapon Plus program. The program connected together several Marvel characters. Captain America and Wolverine were already part of the project thanks to revelations in Grant Morrison's X-Men work, but this comic implied characters like Luke Cage, Typhoid Mary, and even Venom were connected to this super-soldier program. This comic saw the death of Wreckless, and Surfstreak was killed off in Weapon Plus: World War IV #1 (March 2020).

If you want to read this for yourself, I recommend tracking down the 2018 trade paperback Brute Force. It contains the miniseries as well as the Power Pachyderms one-shot, and a foreword by Charles Viola himself which I used as my source for how Brute Force came to be. Thanks for reading this blog entry! If you liked it, show it off! Take care of yourself, and each other. Stay safe, stay home, stay healthy, wash your hands often, and please wear your masks. Join me next time as for a little post 4th of July treat, we take a look at an adventure of Captain America...

Fourth of July!

Happy Fourth of July, everyone!



Hope you got to celebrate American's birthday in a fun way!