Showing posts with label Quasar. Show all posts
Showing posts with label Quasar. Show all posts

Friday, October 10, 2025

Quasar #11 (June 1990)

Back in November 2021, I took a look at Quasar #10 (May 1990). I enjoyed it. In fact, I think Mark Gruenwald's Quasar run is a rather underrated piece of Marvel's publication history. As such, I thought I'd return to it this week. So, let's take a look at Quasar #11!

The cover is a Mike Manley and Christopher Ivy piece. It depicts our man Quasar getting blasted by Rachel Summers, aka the Phoenix. It does do a good job of showing just how powerful the Phoenix (then hosted by Rachel Summers) is, and just how much Quasar is in over his head.

"By the Time I Get to Phoenix"
Writer: Mark Gruenwald
Penciler: Mike Manley
Inker: Fred Fredericks
Colorist: Paul Becton
Letterer: Janice Chiang
Editor: Howard Mackie
Editor-in-Chief: Tom DeFalco

The story begins with our man Wendell Vaughn in the depths of the Pacific Ocean. He's on another assignment from Eon to find a pair of potential alien menaces to Earth. They've split up and left Quasar in the dust, as it were.

He decides to give up and look for them another day. After all, they likely aren't this great threat that Eon claims they are. He emerges from the water, thinking about how he prefers the expanses of space. Why? Well, space is open, space is wide, and space is big. Oceans are big, but they make Wendell feel like he is trapped. Water everywhere.

Wendell then gets hit with a tidal wave, like the ocean itself knew what he was thinking and decided to flip him the metaphorical bird. Wendell spots a wake indicating something was moving very fast across the water, as in on top of the water.

"Hey, I was looking for that sunken ship!"

Wendell pursues the wake, noticing tachyons are being emitted. Wendell can't fly fast enough to catch up with whatever is moving at that speed. However, he can create something that can slow it down. He blasts the figure with a bit of his Q-Energy that creates a parachute. Quasar hopes that whoever he's caught hasn't drowned. 

"Hey, isn't this that guy from that show?"

Thankfully, as can be seen here, he's breathing.

Our man Wendell hasn't been studying much of the Avengers' files, as he has no idea who this being is. Since the West Coast Avengers' HQ is closer (and had medical facilities specially made for superhumans), he takes the being there. While that is being taken care of, let's look in Jolly Ol' England, shall we? In particular, the lighthouse headquarters of the X-Men spin-off team known as Excalibur.

"Awww, super-team bonding. Disgusting."

They're enjoying a night of relaxation after the whole "Cross-Time Caper" thing. A pair of evil magical eyes are watching the group, and looks them over. The eyes' magic has no effect on Captain Britain. Nightcrawler's teleportation power is too limited. Meggan is a shapeshifter, so there are possibilities there...adn then the eyes turn to Rachel Summers, the young extradimensional mutant. She is the powerhouse of the group, thanks to her being able to channel the Phoenix Force. Yes, she is perfect! The magic eyes possess Rachel, seeing her as the key to the eyes' freedom...and revenge.


Quasar drops the figure off at the WCA headquarters, Wonder Man recognizing him as Makkari, one of the Eternals. He then heads back to his office in New York City. And just in time, too. You see, his small company has someone applying to join them.

"I also make a mean sub sandwich."

The mysterious lady is named H.D. Steckley. An engineer with systems technology and design experience, she thinks Vaughn Security Systems has potential to be one of the titans in the security field. She is so confident she'd be a boon to the company that she makes Vaughn a proposition: If she can get the firm five more clients in the next week, then he hires her. Wendell reluctantly agrees. 

He heads to his office and checks in Eon, his boss when it comes to protecting Earth from alien threats. The two look at a projection of Earth, showing where there are still potential alien threats. The two see an image of the Phoenix Force, and Wendell goes to check it out.

In the skies north of London, Rachel is fighting the presence in her head. She's a tough girl, but eventually the presence wins out. They tell her to concentrate her energies on a point where the fabric between Earth and their extradimensional prison is at its weakest, while they use their own energies at their end to do the same. This works, and the figure is freed.

"And Merlin will also pay for EATING MY PIZZA!"

The gentleman's name is Modred the Mystic...not to be confused with Mordred of Arthurian (and Marvel) mythology. First appearing in Marvel Chillers #1 (October 1975), he was created by writers Bill Mantlo and Marv Wolfman, and artist Yong Montano. An Arthurian-era sorcerer, he would try to master the evil tome of magic known as the Darkhold, making him a servant of the evil Elder God known as Chthon. Because of his connections to Chthon, Modred has waffled between being an anti-hero and a villain. Modred at this time has gone full on bad guy, wanting revenge on Merlin for banshing him from Earth in Captain America #308. 

Quasar arrives. He recognizes Rachel, but naturally, Modred is unknown to him. The mad mystic orders Rachel to make Wendell into cosmic toast.

Wendell finds himself feeling slightly overwhelmed by the sheer power Rachel is putting out. He gets his Quantum Bands working on analyzing her energies. If they fall under the electromagnetic spectrum, he could use his Q-Bands to control it. He's not able to control all of it, but he is able to blunt some of the potential damage she could cause. Modred steps in, binding Quasar with the Crimson Bands of Cyttorak. He and Rachel take their leave as Quasar struggles to free himself. Wendell remembers from his college days that iron is supposed to interfere with magic. But he's not going to need it, as he's got himself some backup.

"🎵Here we come to save the dayyyy...🎵"

Wendell and Excalibur pursue Modred and Rachel. Quasar captures Modred, but Rachel attacks him. He's having trouble concentrating, and it causes him to drop Excalibur into the water.

Modred also breaks out of his bonds. But Quasar's brain works fast. He creates a funnel that allows him to blast Rachel's attacks back at him.

As Modred is distracted, Kurt calls upon his fellow Excalibur member Widget to create a portal to send Modred packing. And it works. With Modred gone, Rachel's mind is free. The story ends with Quasar fliying off, feeling down about himself. He feels he's not the best man to be Protector of the Universe. If Modred can get one up on him, what chance would he have against any of the major threats of the Marvel Universe? 

I enjoyed this issue, but then again, I always felt Mark Gruenwald's Quasar stuff was very underrated. This issue helped emphasize how much of a rookie Quasar is at this point. Keep in mind, he hasn't been a superhero for very long at this point, despite his history connecting him to other heroes like the Thing. His whole thing is that he's, in the Marvel tradition, an everyman who ended up being given great power and a big responsibility. Of course he's going to feel overwhelmed and question whether he's up for the job. But that's part of his arc. I would have liked to have seen Excalibur give him a pep talk. That would have been nice. 

I think Mike Manley is an underrated artist as well. His art is very nicely done, with good storytelling.

If you want to read this for yourself, I recommend tracking down the 2018 trade paperback Quasar: Cosmos in Collision. Thanks for reading this blog entry! If you liked it, show it off!Take care of yourselves and each other! See you next time!

Monday, June 5, 2023

Quasar #32 (March 1992)

The Marvel Universe is a world of the fantastic. It can also be a world that has to deal with the problems caused by other beings. This was the case for the Avengers back in the early 1990s. At that time, they had to deal with the effects of a war between two star-spanning intergalactic empires: The Kree and the Shi'ar. 

I did talk about Operation: Galactic Storm a bit in my past review of Captain America #400 (May 1992). But if you need a refresher, here it is. Operation: Galactic Storm was a crossover event that involved the Avengers family of titles at the time. In a way, it was a spiritual sequel to the classic Kree-Skrull War storyline. In my opinion, it is an underrated storyline. 


The cover is a Greg Capullo and Harry Candelario piece. It's pretty awesome. It depicts Quasar and Starfox standing defiantly as the Shi'ar Imperial Guard are about to attack the tomb of the legendary Kree hero Mar-Vell. 

"The Tomb of Mar-Vell"
Writer: Mark Gruenwald
Penciller: Greg Capullo
Inker: Harry Candelario
Colorist: Joe Rosas
Letterer: Janice Chiang
Editor: Kelly Corvese
Editor-in-Chief: Tom DeFalco
 

The story begins with our man Quasar hanging around the sun. He was trying to intercept an alien warship, but it jumped into hyperspace. And in a bit of cosmic bad luck, the Sun decided to pull a Super Mario 3 and be a jerk, flaring up so that the Cosmic Avenger couldn't follow it.

Wendell worries that the warship's jump into hyperspace may have a negative effect on the sun. He decides to head to the Starcore space station and consult with the experts on board.


He learns from them that the sun had been flaring up a lot more than usual lately, and they believe that the warping around near the sun is causing it. Wendell offers to get the scientists on board to safety, but they turn him down. They have jobs to do up here, and they have delicate experiments that would be ruined if they were moved. Quasar gives them a special way to contact them if they need him. Just in case.

He gets a call on his Avengers ID card. Fellow Avenger Starfox (he cameoed in the MCU film Eternals, played by Harry Styles) told them that someone's been at the tomb of Kree hero Mar-Vell. Since he's the fastest Avenger (thanks to his ability to travel through the Quantum Zone), he wants to know if Wendell can check it out. While he heads out, Wendell takes the opportunity to call in to check on some things on Earth. At the time, his business got a new employee in a mysterious woman named H.D. Steckley. He believes there is a connection between her and the former Avenger Moondragon...

Back on Earth, Ken Tanaka and Kayla Ballantine, two of Wendell's co-workers at his firm, are discussing things. Kayla has been having some troubles due to her having basically insomnia. I can relate. A mysterious figure appears behind the two, but vanishes. 


Quasar makes his way to the world that has Mar-Vell's tomb. He spots a spaceship nearby. He tries the neighborly thing first and knocks on the spaceship's hull. No answer, so he busts in like the Kool-Aid Man. 

But it's nothing. The door opens, causing the Cosmic Avenger to fly into a wall. The ship is Starfox's, and Quasar came early.


The two head to the tomb, noting that someone is already inside. Quasar fishes them out.


Yes, Captain Att-Lass and Doctor Minn-Erva have decided to LARP Lara Croft. You may be familiar with these two if you saw the film Captain Marvel. Att-Lass was played by Algenis Perez Soto, and Minn-Erva was portrayed by Gemma Chan. Quasar recalls the last time he encountered them in Quasar #10. After that comic, they pledged never to enter his solar system again. Att-Lass points out that things have changed, as the Kree are at war with the Shi'ar. It's at that point that the Shi'ar elite group of superhuman enforcers, the Imperial Guard, attack. 

Quasar puts up an energy dome to protect himself, Starfox, and the two Kree, but the Guard are heavy hitters and are managing to do some damage to the dome. Starfox tries using his power to stimulate the pleasure center of the brain to pacify them, but they seem to be resisting it. Looks like Wendell Vaughn has gotten himself into a bit of a pickle.

But enough space drama! Let's check in on the Avengers! At their West Coast compound, The Avengers are putting former Avengers associate Rick Jones in protective custody. His bodyguard will be Wonder Man, which Jones is not too thrilled about. 

Back to Mar-Vell's tomb! The Guard manage to break through the dome. Quasar notices that Att-Lass is missing. He snuck back into the tomb while the two Avengers were distracted. Wendell goes after two of the Guard's powerhouses: Titan and Gladiator. However, he ends up flying right through them.

Wendell theorizes that they have the power to turn intangible. But if that was the case...why didn't they just reach through his protective dome? Could they be illusions...or ghosts?!

Wendell can't ponder this anymore, as the Guardswoman known as Manta hits him with a blast of pure light, seemingly blinding him. Quasar responds with making a suit of armor out of his Q-Energy, and then hits Impulse in his...face? Starfox is able to make Manta happy, and Minn-Erva discovers the source of the illusions is an invisible Magique. And down the Shi'ar sorceress goes.

With the battle over, Minn-Erva knocks out Starfox so she can go help Att-Lass. We then go next to the outskirts of the Kree Empire. A Kree scientist walks into a pool, grumbling the whole time about his scientific achievements being ignored by the Empire and how his work wasn't seen as "too buggy" and "cost-effective" enough. It's amusing to see that interstellar empires have bureaucrats and dopey leaders, too. The scientist ended up being assigned to head a munitions plant on some backwater world. One full of space rednecks.

Anyway, the scientist converted part of the plant into a lab so he could secretly continue his work. And now it's time to make himself into something more. A Kree supersoldier.

He transforms himself into a powerful being.

Korath the Pursuer is born. Back at Mar-Vell's tombworld, our man Wendell is able to take down Impulse. He notices that the rest of the Guard seems to have vanished. He bubbles up Manta, Magique, and Starfox, then goes down into the tomb. He discovers that Att-Lass has done a bit of grave-robbing. 


He's holding the Nega-Bands that were once used by Mar-Vell. Att-Lass explains his mission. He was there to get the Bands, and make sure the Shi'ar don't get their claws on them. Quasar doesn't trust Att-Lass with the bands, either. Which is understandable, considering the Kree's actions towards Earth over the years. Minn-Erva tries to ambush Quasar, but finds herself caught in some tripwires Wendell made of Q-Energy. Sucks to be you, Minn-Erva.

Att-Lass takes advantage of the distraction to put on the bands and clink them together. The story ends with Quasar finding Rick Jones in the Kreeman's place...and with no protection from the rigors of space, he'll die in seconds...

I enjoyed this comic. I am a fan of Mark Gruenwald's Quasar run, and I think it's one of Marvel's hidden gems that more people should be aware of. It does feel somewhat self-contained, even though it (as is typical for Gruenwald) does reference and use past continuity...and it's part of a crossover event. Still, I never really felt lost, as 

If you want to read this for yourself, I recommend tracking down the 2006 trade paperback Avengers: Operation Galactic Storm Vol. 1 or the 2022 trade paperback Avengers Epic Collection Vol. 22: Operation Galactic Storm. Thanks for reading this blog entry! 

Saturday, January 8, 2022

Marvel Two-in-One #53 (July 1979)

In the 1970s, Marvel was in the mood to do a little bit of experimentation. One of the titles they used was Marvel Feature. In this series, Marvel would feature characters that they wanted to spin off into solo series. This was a way to gauge a character or team's popularity with readers. This book would lead into the Defenders' first series, and to another book we'll look at here: Marvel Two-in-One.

The premise of Two-in-One was simple: The Fantastic Four's ever-lovin' blue-eyed powerhouse, the Thing, teaming up with various characters throughout the Marvel Universe. The series lasted nine years (1974-1983), getting 100 issues and seven Annuals. The series would be most notable for the "Project Pegasus Saga". This six-issue storyline involved Ben Grimm helping work security at the titular government facility. If you ever saw the first Avengers film, Project Pegasus appeared in the beginning of that movie. So, with that out of the way, for the first review of 2022, let's take a look at Marvel Two-in-One #53!


The cover is a John Byrne and Joe Sinnott piece. It's pretty cool, depicting Ben and Quasar facing off.

"The Pegasus Project Part 1: The Inner War!"
Writers: Ralph Macchio, Mark Gruenwald
Penciler: John Byrne
Inker: Joe Sinnott
Colorist: Bob Sharen
Letterer: Gaspar Saladino, Diana Albers
Editor: Roger Stern
Editor-in-Chief: Jim Shooter

The story begins with Ben Grimm ridin' on a jet plane.

Page 1, Full Page

Well, he's flying the Fantastic Four's Pogo Plane. He's heading for his new job working security at Project Pegasus. He's been allowed to help work security here at the Project. You see, in issue #42, he cut out on a friend of his named Wundarr when he got injured...and Ben's been feeling understandably guilty about it. It's why he's here at Project Pegasus, to check up on him and make sure Pegasus is treating him well. 

Ben arrives and goes through the comprehensive security of the Project. He then is introduced to the chief of security of the Project, a man we've met before here on this little blog: Wendell Vaughn, aka Quasar.

Page 6, Panel 2

Unfortunately, Ben Grimm mistakes him for the Crusader, who the FF fought in Fantastic Four #163-164 (November-December 1975). The Crusader was seemingly the 1950s-era superhero Robert "Marvel Boy" Grayson who had gone insane and become a supervillain. The 2006-2007 Agents of Atlas miniseries would later retcon that the Crusader was not the real Bob Grayson, but an Eternal imposter. Anyway, in that classic superhero tradition, Ben and Wendell end up brawling.


It's here we get a recap of how Wendell became Quasar. Afterwards, he worked with SHIELD as part of a group of Super-Agents in Captain America #217. That gig went bust in Captain America #229-230 and The Incredible Hulk #232, but his work won over SHIELD's high command, so he is here. It's here that Ben runs into another old acquaintance.

Page 9, Panel 2

Ben Grimm has previously encountered Lightner as the supervillain Blacksun in Marvel Two-in-One #21 and #42. Don't expect issue #21 to be reprinted any time soon, as it featured a team-up with Doc Savage, and the Man of Bronze is not public domain. Anyway, since that incident, Lightner is working at Pegasus. And he secretly is a mole for another group: The Nth Command. Meanwhile, another player enters the scene, walking the Lower East Side of Manhattan. 

Page 10, Panel 1

Meet Thundra, an Amazonian warrior woman from Femizonia, an alternate future world ruled by women. She encounters a mugging and breaks it up as a Femizonian warrior can. The man she rescued is in awe of her strength. He introduces himself as Herkimer J. Oglethorpe, and he figures she could make it as a professional wrestler. 

Back at Project Pegasus, Quasar shows Ben around. He takes him to the holding cells. You see, Pegasus isn't just an energy research facility, it's also a sort of jail for supervillains with energy-manipulation powers. Among the cells they pass contain Nuklo, Solarr, and someone that Ben wants to see...Wundarr.

Page 12, Panel 4

The therapist assigned to work with him points out that he's in a coma, thanks to the events of Marvel Two-in-One #42. As a result of a sabotaged experiment, Wundarr's energy-absorbing powers have been enhanced, causing him to generate a null-field that shuts down anything within ten feet of him. Ben discovers that Wundarr's field even affects superpowers. 

Meanwhile, Lightner shuts down the exterior defenses so someone can infiltrate the facility. The story ends with Ben going to see if he can find some people he can play a bit of poker with, unaware that he has a nasty surprise heading his way.

Page 15, Panel 1

Deathlok is here, and he's ready to turn The Thing into The Swiss Cheese. Mmmm, Swiss cheese...


I enjoyed this little comic. I really did. One thing I liked about it was the referencing of the previous events of other books when recapping Quasar's origins and history. It made it feel like the comics are all connected, and the stories mattered. It's something that you don't see a whole lot in modern Big Two books anymore. There was a scene in which Ben passed the cells containing the villains Nuklo and Solarr. A nice bit of foreshadowing the threats of the Saga. The subplot of Thundra being recruited to be a pro wrestler made me chuckle a bit. This story had a little bit of everything. A bit of humor, a bit of intrigue with Lightner working against Pegasus, a bit of action. It's a great read.

Byrne and Sinnott are a very solid penciler/inker team. Their rendition of Ben Grimm almost made me think George Perez was drawing him. 

If you want to read this for yourself, the comic was first reprinted in the 1988 trade paperback The Thing: The Project Pegasus Saga (Where I got the scans here from). But it was also reprinted in the 2009 trade Essential Marvel Two-in-One Vol. 3 (in black-and-white), and the 2010 Essential Marvel Classics hardback Thing: Project Pegasus. The Project Pegasus Saga is a fun little story, and I highly recommend it. 

Thanks for reading this blog entry! If you liked it, show it off! Take care of yourselves, and each other! Stay safe, stay healthy, stay home, wash your hands often, wear a mask, and get vaccinated! See you next time!

Saturday, November 27, 2021

Quasar #10 (May 1990)

For this review, I thought it would be nice to revisit an old friend of ours. Someone who maybe is not very well known to the mainstream, but who has graced this blog in the past. If you've followed this blog, you may be familiar with a Mr. Wendell Elvis Vaughn, aka Quasar. He last graced this blog in my review of Quasar #1 (October 1989). So, let's join him as he has a bit of a close encounter with a certain pair of Kree. This is Quasar #10!


The cover is a Mike Manley and Danny Bulanadi piece. I think it's really cool. It depicts Dr. Minerva preparing to cut Wendell open like a stuck pig. It has a bit of a horror vibe to it that looks really cool.

"Kree for All!"
Writer: Mark Gruenwald
Penciler: Mike Manley
Inkers: Danny Bulanadi, Tom Morgan
Colorist: Paul Becton
Letterer: Janice Chiang
Editor: Howard Mackie
Editor-in-Chief: Tom DeFalco

The story begins with our man Quasar in New Mexico, where he's catching a lesser-known villain from the Avengers' past.

"Blast it, Quasar! I was just sunbathing!"

Say hello to Banca Rech, aka Halflife. First appearing in West Coast Avengers #12 (September 1986), she's an alien who can decay anything with a touch. She was part of a group of supervillains called the Fundamental Forces, a group of supervillains based on the four fundamental forces of the universe. Halflife represented the "weak force". 

Her decay powers allow her to easily eat through any of Quasar's energy constructs. This is because his powers are part of the electromagnetic spectrum, and her powers work outside of it. In a moment of cleverness, Wendell realizes that her costume is not affected by her powers, and uses her own boots to bind her. Smart man, Wendell.


He delivers her to The Vault, a prison designed to hold superpowered people. Unknown to the man, he's watched by a pair of figures. With his superhero work done for the day, Vaughn heads back to his civilian job: Head of Vaughn Security Consultants, whose offices are located in Four Freedoms Plaza, the then-home of the Fantastic Four.

"Remember Kayla, do not mention the whoopee cushion on his seat..."

He makes some small talk with his co-workers Ken Tanaka and Kayla Ballantine, and then he reports to his boss of sorts, Eon. He reports that Halflife has been captured, and notices that the cosmic muckamuck is rather untalkative. A bit unusual for him.

Quasar searches the Atlantic for one of the alien lifeforms that might be in the area. Six hours later, he's found zip. As such, he's gonna call it a night. As he sleeps, he's put under by an alien with a synpatic disruptor, their version of a tranquilizer gun.


He's then absconded from his home by the aliens. They take him to their ship. Who are these alien kidnappers?


Captain Atlas and Doctor Minerva! You may have met them in the MCU film Captain Marvel, portrayed by Algenis Perez Soto and Gemma Chan, respectively. Minerva wants to study the Quantum Bands, but she's having a tough time getting them off. Minerva is forced to basically cut off Wendell's arm.


No, with a laser. While he's under, Wendell Vaughn dreams he's at the beach, being buried in sand by his co-workers. He's then visited by a crab...well, Eon in the form of a crab. Eon likes wearing costumes in people's dreams. Eon's tells Wendell, "Hey, Wendell! You gotta wake up! This blue chick is gonna cut your arm off!" Wendell then uses his Nega-Bands to blast Minerva away and to free himself. The ship hits the hyperdrive.


Wendell traps Minerva in a bubble, then goes to check out who hit the proverbial gas pedal. And then he gets ambushed by Captain Atlas.

"Gaze into the fist of Att-Lass!"

Atlas tries to give Wendell a laser to the face, but the doofus ends up blowing a hole in the ship's hull and getting sucked into space. Moron.


Quasar goes back to visit Minerva, who pleads with him to let her rescue Atlas. Quasar would rather have some answers. Why did she kidnap him? It's here we learn of her history up this point. She went to Earth for the purpose of mating with Earth's first Captain Marvel, the Kree hero Mar-Vell. 

You see, the Kree are reaching an evolutionary dead end. Minerva had discovered that Mar-Vell had been exposed to various mutagens throughout his life. As such, it altered his DNA. Even though the Kree in general saw him as a traitor, Minerva believed that Mar-Vell's mutated DNA would finally allow the Kree to further evolve. Examining her own DNA, Minn-Erva noticed that her DNA and Mar-Vell's was compatible enough to produce offspring that could achieve her goals. 

She would end up stranded on Earth. She would learn of Mar-Vell's death, and with that, her hopes for the Kree race seemingly died. Until she learned of a Kree gadget left on Earth called the "Psyche-Magnetron". This device allowed her to unlock her own genetic potential, transforming her into a superhuman. Well, a superKree.

With this, Minerva herself could now become the genetic savior of her race. She was able to signal the Kree Empire, and they sent Captain Atlas to pick her up. She found herself taking a liking to the green fin-domed captain. Likely the mustache. They were about to leave when they saw broadcast images of of Quasar and his Nega-Bands.

Atlas had noted that the bands looked like artifacts called the "Power Bands of Rinn". They figured "Hey, if we get those as well, people will hear out Minerva's eugenics program!" 


She reveals that they sent AIM to go after the bands back in the first issue. With that, Wendell agrees to help rescue Atlas on one condition: that Minerva and Atlas never set foot on Earth again. Minerva agrees and they go save Atlas. With that, the two Kree go on their way. After he heads back to Earth, he is told at the office that a woman came by looking for work. 

He visits Eon and goes to thank him for saving his life, and suggests that maybe the Quantum Bands have some sort of anti-tampering system put in. Eon agrees to it. Wendell is left thinking he has a lot to learn as the Protector of the Universe.

I did enjoy this issue, but the ending did leave me a bit...meh. Not the part with Minerva and Atlas, the last scene with Quasar and Eon. You'd think they'd have already put in some kind of anti-tampering thing going on. It gave me the vibe that Eon isn't really being a very good mentor to Quasar. Yeah, he did save Quasar from becoming an amputee, but it gave me the vibe that he basically just tends to leave Quasar to his own devices in the bad way. I like Mike Manley's art. It has that old-school feel to it.

If you want to read this comic for yourself, I recommend tracking down the 2018 trade paperback Quasar: Cosmos in Collision. Thanks for reading this blog entry! If you liked it, show it off! Take care of yourselves and each other! Stay safe, stay healthy, stay home, wash your hands often, wear a mask, and get vaccinated! See you next time!