Friday, August 15, 2014

Guardians of the Galaxy Review

Yesterday, I went out to a theater and got to see a film I had been eagerly anticipating for quite some time: The newest Marvel Cinematic Universe film, Guardians of the Galaxy.

I'm Hooked on a Feeling...
In short, I loved it. The film was genuinely fun, with great action and awesome characters. It was a bit silly at times, but that only made it a nice breather after the MCU's last offering, the darker Captain America: The Winter Soldier, and the upcoming Avengers: Age of Ultron.

The film centers around Peter Jason Quill, the self-proclaimed Star-Lord, an intergalactic thief who finds himself having to join forces with the beautiful and deadly Gamora (Zoe Saldana), the revenge-crazed Drax the Destroyer (Dave Bautista), the good-hearted tree-like Groot (voiced by Vin Diesel), and the angry loudmouthed Rocket Raccoon (voiced by Bradley Cooper), to take on Ronan the Accuser (Lee Pace), who is after a powerful stone that would give him the power to destroy planets for his own monstrous agenda.

One of the best aspects of the film is, in my mind, the soundtrack. I'm a huge fan of old-school pop culture, including music, so the film's soundtrack was right up my alley. It was neat hearing such classic songs like David Bowie's "Moonage Daydream", Rupert Holmes's "Escape (The Pina Colada Song)", and the Runaways' "Cherry Bomb" in a film set deep in space.

As for performances, the most surprising to me was Dave Bautista as Drax. His Drax was surprisingly funny, being a bit of a, as TV Tropes would call it, Cloud Cuckoolander, yet also being a violent maniac obsessed with revenge. He had some surprisingly funny lines. I expected Rocket to be the source of some laughs, and he was, but Drax was funny as well. Chris Pratt's Star-Lord was reminiscent of Han Solo, which I thought was awesome. Zoe Saldana's Gamora was focused, intense, and awesome. Bradley Cooper's Rocket was cynical, angry, and sarcastic, but also hinted at deeper issues. Vin Diesel's Groot was, despite only saying generally "I am Groot", expressive, and amazingly understandable. Lee Pace's Ronan went into ham territory at times, but it only made him more amusing, and really helped show how crazy and monstrous he really was.

The effects and fight scenes were also fun to watch, and the film had lots of fun nods to the mythos of the Guardians of the Galaxy, and the post-credits scene gave a few seconds of glory to a character I never thought would be seen on the big screen.

Do I recommend this film? Oh yeah, I recommend it. I cannot wait for the sequel!



Tuesday, August 12, 2014

My thoughts on the Gal Gadot Wonder Woman

As it is known, Gal Gadot has been cast to portray the Amazing Amazon herself, Wonder Woman, in what will be the character's live-action feature-film debut: The upcoming Batman v Superman: Dawn of Justice.



Upon release of the photo, I heard critiques of everything from how Ms. Gadot looks in the suit to her pose in the photo, to the costume itself.

As for me, I don't really mind the suit itself, to be honest. I understand that when it comes to many superheroes, it's hard to make their costumes work on film. I actually kind of like the suit itself. My only critiques would be to make the red and blue a bit brighter in color (I don't know if it's the lighting of the photo, but it looks like Wonder Woman is in brown and black), and make the skirt a bit longer. This outfit, the way it is now, gives me the impression that Wonder Woman is trying to do her own take on Xena: Warrior Princess's costume.

As for Gal Gadot herself, I think she looks great as Wonder Woman. I've heard complaints that she doesn't LOOK like an Amazon, that she lacks the musculature. To be honest, I've seen my fair share of Wonder Woman covers and artistic interpretations of Wonder Woman. To me, she doesn't look that much skinnier than she's often drawn as by artists working for DC.



As for Gadot's actual performance as Wonder Woman, well, we'll have to wait and see. I haven't seen her in anything before, so I can't fairly comment on her skills as an actress. However, I am an optimist, so I'm hoping she will do a good job.

And as for the pose in the photo, I've heard complaints saying it portrays this Wonder Woman as overly aggressive. I can see why. I'm not exactly sure of the circumstances of the photo being taken, so I'm going to wait and see until we learn more about how Wonder Woman will be portrayed, as well as the general plotline of the movie and Wonder Woman's role.

All in all, I have to say, I think so far, we're doing okay here. Wonder Woman's costume could use some brighter colors, but otherwise that, I think we're on the right track...or at least a decent track.

Saturday, July 19, 2014

My thoughts on Lady Thor

It has come to my attention that Marvel Comics is introducing a new lady to take up Thor's weapon, Mjolnir, and with it, his fight against evil.

 
 
Yup. She looks pretty cool in design, and I am glad they're at least not killing off Thor Odinson. He'll still be around, which I appreciate.
 
Of course, if you look back on Thor's history in the Marvel Universe, new people taking up the identity of Thor isn't exactly a new thing. In Thor #273 (July 1978), Roger "Red" Norvell took up the mantle of God of Thunder. Norvell was a member of a film crew who was given the power of Thor by Loki, taking advantage of Norvell's crush on Sif.
 
 
 
I can't help but feel that Red was intended to more closely resemble the Thor of the actual myths. Unlike the Marvel Thor, who was typically portrayed as a clean-shaven blonde, the mythical Thor was redheaded and had a beard. Anyway, Norvell goes insane with power, but after accidentally killing a friend of his, Sif is able to help him see what a monster he had become. He would eventually die fighting Jormungand, the World Serpent, in Thor's place. It turns out Red's empowerment and death were, unbeknownst to even Loki, was all part of a plan by Odin to save Thor's life from his prophesized death fighting the World Serpent in Ragnarok.
 
He would eventually return to life, and be the protector of Asgard for a while, even getting his own hammer, Crusher. No one knows what he's been up to lately, so he'd be a neat character to bring back.
 
Norvell would be the first, but not the last person to replace Thor for a while. The next would not be a mortal cameraman, but a monstrous-looking, yet noble cyborg alien. His name: Beta Ray Bill.
 
 
Big guy kind of looks a little like a demonic horse in the face, doesn't he? Anyway, Bill first  appeared in Thor #337 (November 1983), the first issue of the epic Walter Simonson run. Beta Ray Bill was an alien chosen by his people, the Korbinites, to lead his people to a new homeworld. When his ship, the Skuttlebutt, approaches Earth, Thor is sent by SHIELD to investigate. Thor battles Skuttlebutt's automatic defenses, and then encounters Bill himself. The two fight, and Skuttlebutt crashes to Earth. When Bill picks up Don Blake's walking stick and strikes it on the ground in frustration, he becomes an alien-looking version of Thor, and is then brought to Asgard by Odin alongside Thor.
 
Bill pleads his case to Odin, claiming Mjolnir as spoils of battle, and needing its power to help him protect his people. Odin decides to have Bill and Thor fight to the death for the right to wield Mjolnir. Bill wins, but refuses to kill Thor. In the end, a compromise is made: Thor gets back Mjolnir, and Bill is given his own Uru hammer: Stormbreaker.
 
Bill has had many adventures in the past thirty years, and has stood as a staunch ally to the Asgardians and good friend of Thor.
 
In the 90s, the idea of making a new Thor persisted, and the next Thor was an architect named Eric Masterson. He first appeared in Thor #391 (May, 1988).
 
 
 
Masterson was a divorced single father, working as an architect in New York City, and raising his son Kevin. Kevin himself would become a legacy hero in TWO Marvel timelines, but that's a different story. Anyway, he proved himself worthy of lifting Mjolnir by helping a wounded Thor. After getting injured taking a blast meant for Thor himself, the Thunder God bonded himself to Masterson.
 
He became Thor for a while when the original killed Loki, and was punished for it by Odin. Masterson had a difficult time in the role, especially when it came to interacting with other heroes, who knew the original well. When Thor came back, he continued to be a hero, this time with a mace known as Thunderstrike. He would even get his own series, something Red Norvell nor Beta Ray Bill never got (To be fair, Bill did get a couple mini-series). Sadly, Masterson died purging himself of the curse of the Bloodaxe.
 
In my honest opinion, I have to say that I consider it not a big deal that someone else is taking up the hammer. As I have shown, it has been done before. In the cases of Bill and Eric, there were great stories involved in their taking up Mjolnir, and they became great characters and heroes in their own right.
 
So, I have to say I am honestly excited with the idea of a female Thor. I only wished it was a character that was more connected to Thor's mythos like Jane Foster or Sif. Heck, I'd accept Valkyrie or a resurrected Kelda (Kelda would make sense to me, as she is the Goddess of the Storm, as established in JMS's run). Having an established supporting character, especially a long-running one, take up the mantle of a hero to me is a respectful thing. It's to me why Bucky Barnes and Sam Wilson both deserve to take up the mantle of Captain America. They were good friends of Cap, and had worked with him many times.
 
But to be fair, Marvel has been willing to show in recent years that they have become more willing to take risks, and I feel it's been more hit than miss on their part. It has been shown that new characters taking up old names, who have no real connection to the original or last holder, CAN work. Kamala Khan, for example, had no real connection to Carol Danvers before taking up her old codename of Ms. Marvel, and it's been very well-done so far.
 
Essentially, I am very curious about this new Thor. I hope she does well, and I do hope the story that brings her in is a good one. I also hope she is a good character. I think she should've been introduced earlier, so we could get to know her a bit pre-Thor, though. Ah, well. Thor will get his hammer back one day. He lost it and got it back before. Until then, let's just enjoy the ride.

Monday, July 14, 2014

Adventures in Pokemon X, Part 1

A few days ago, I decided to pick up Pokémon X, one of the latest games in the long-running Pokémon franchise.

The first Pokémon I chose was a Fennekin. It was the very first time I chose a Fire-type starter for a Pokémon game. I chose Fennekin because I thought it was cool and I had a clever nickname for him: Eastwood. It's a bit of a pun. Fennekin is a Fire-type Pokémon modeled on foxes, and Clint Eastwood starred in a film in 1982 called Firefox.



One of the first Pokémon I captured was an old classic: a Pidgey. Capturing a Pidgey was a nightmare in this game, mainly because Pidgeys DO NOT come around often.

Not very long after you start the game, you travel through the Santalune Forest. The Forest is an amazing place, where a trainer can catch a variety of Pokémon. They're enough to build an entire team of Pokémon right from the start, and then some. In the forest alone, I was able to capture all three of the elemental monkeys (Grass-type Pansage, Water-type Panpour, and Fire-type Pansear), Pikachu, Caterpie, and Weedle alone. Essentially, the forest is a great place to start building a Pokémon collection, as well as many great choices to build a team around.

To make a long story short, I've been training my Pokémon team for getting ready for the first Gym in X, the Santalune Gym in Santalune City. Thanks to Bulbapedia, I was able to get some info on what I'd be facing in the Gym, so I decided to train up my Pokémon team for the big battle. My goal is to get up to Level 10, and then battle the Gym trainers, and finally, face Viola herself.

With Viola specializing in Bug-type Pokémon, I decided to train up the two Fire-type Pokémon I have in my possession: my Fennekin (Eastwood), and my Pansear (Blazer). Blazer is going to need to really level up, as he learns his first Fire-type move, Incineration, at Level 10. Pansear NEEDS this move, but which of his other moves do I give up, Leer or Play Nice?

One of the fun things I had going on during my grinding was my Zigzagoon, Bandita. She had the ability Pickup, which basically meant that when walking, she would suddenly hold an item at random. I got some free Potions and Antidotes this way, even got a couple Great Balls this way.

I also used the opportunity to add more to my Pokémon collection. One Pokémon available in the area around Santalune City has eluded me so far: Dunsparce. I did encounter one once, but I couldn't catch it, and I haven't encountered another since. It's Pidgey all over again!

Another Pokémon that really annoyed me was Burmy. You see, Burmy evolves into different Pokémon based on the gender: females become Wormadam, and males become Mothim. So I had to capture a female Burmy and a male Burmy. Another problem is that Burmy has only one attack prior to reaching Level 10: Protect. Protect is an annoying attack. And worse, if you manage to paralyze, poison, or put Burmy to sleep, the Shed Skin ability it has allows it to recover almost immediately.

Anyway, I managed to evolve my Metapod into a Butterfree (Bonus, it learned Confusion. This'll be hopefully helpful), as well as evolve my Kakuna into a Beedrill. I also explored a bit of Route 22 and managed to add a Litleo to my collection. Since it's a Fire-type, I now have a THIRD Fire Pokémon in my collection. That's swell, because now I have another little weapon in my arsenal to use against Viola and her Bug-types. Once I train her up, I'll be ready for Viola. Wish me luck!

Wednesday, July 9, 2014

Spider-Man 2099 #1 (September 2014)



Miguel O'Hara, the Spider-Man of the cyberpunk dystopia known as 2099 A.D., has found himself stuck in the early 21st Century thanks to a temporal distortion. Now, he has to adjust to a life and world far away (and far less advanced in some ways) than the world he knows.

Peter David returns to the character after writing the original Spider-Man 2099 twenty years earlier. I have to say, this was a smart move on Marvel's part, not only because David co-created the character, but also, he is still a great writer.

The first page is a recap page. I like recap pages. I think more comics should have these, so that readers who are picking things up in the middle of a storyline can get caught up without wasting a lot of time and page space. Rather cleverly, Miguel's holographic assistant, Lyla, takes up this role here, giving us a little bit about Miguel, how he became the Spider-Man of 2099, and how he got stuck in the 21st Century.

This issue does a little bit of establishing Miguel's new life in the 21st Century. We see him getting a new apartment, and keeping an eye on things in Alchemax by working under an assumed name. As part of this mission, he has to deal with the rather weasel-esque head of Alchemax, Tiberius Stone, who is also Miguel's future grandfather. Yup. Time Travel.

We also see him deal with his first super-powered threat: A time-traveling law enforcement agent with future knowledge and a ray that can kill people. He doesn't get a lot of development, but he's a one-offer, so that's okay. I don't know why, but the guy kind of resembles the Destroyer armor from the Thor mythos, given a sci-fi makeover. I get a feeling we'll be seeing other agents from this guy's agency in the future.

The fight between Miguel and the Temporal Secret Agent Man takes them through the Alchemax building. It's an action-packed fight, with a funny moment involving Miguel's holographic clothes. They end up in the office of Liz Allen, where Miguel is able to trick the agent into destroying himself. The comic ends with Liz Allen wanting to know who Spidey 2099 is, hoping she can get him to work for her personally.

This is a fun first issue. I was excited to read this comic, having read and enjoyed the original Spidey 2099 series in trade form. It did what a first issue should, and it did it well. The issue also planted seeds for future storylines that I cannot wait to see pan out. It also even had a little hidden nod to X-Factor. Mr. David, you hit the ball right out of the park. Cannot wait for more! If you're looking for a good series to get into, try this one out.

Friday, July 4, 2014

Happy Fourth of July!

Happy Fourth of July, everyone! I hope you all have fun and be safe celebrating America's 238th Birthday.

For those not in the know, the Fourth of July, also known as Independence Day, is essentially America's birthday. On July 4, 1776, the Continental Congress adopted the Declaration of Independence, which was their stating that the Thirteen Colonies, which would become America's first 13 states, were breaking off from Great Britain. Congress would make it a federal holiday in 1938.

The holiday is traditionally celebrated with parades, barbecues, baseball games, concerts, and carnivals. And at night, beautiful displays of fireworks are shown all over the country, from major cities to small towns. All for saying "Happy Birthday" to the nation.

I hope you all enjoy this day! Enjoy the hot dogs and the parades, and don't forget to watch the fireworks! And most importantly, be safe.

Sunday, June 29, 2014

My 3DS Games, My Thoughts

I got five games for my Nintendo 2DS, and here are my thoughts on them so far. At this point, I haven't completed any of them yet, so they're really more first impressions than anything else.

Star Fox 64 3D - Not much to say about this game, really. It's essentially an enhanced remake of Star Fox 64, originally released in 1997 for the Nintendo 64. It was one of my absolute favorite games for the N64. I had beaten this game several times, but never got bored with it. I even got it on my Wii thanks to the Virtual Console service.

The souped-up graphics looked awesome on the 3DS. The characters, enemies, and bosses look fantastic. The only thing that bothered me was the control. I felt it was a little stiffer than the original version, but that might be because of the 2DS's joystick. I felt it was a bit stiffer than the N64's or the Gamecube controller's joystick. Still a fun game to play, though.

The only thing I can say I didn't really like about it was that, so far, there's no new features or content. Just improved graphics. I was hoping to get some more stuff from this game, like more collectibles and/or new levels. Still, if you've never played StarFox 64 before, pick this up.

Luigi's Mansion: Dark Moon - The first Luigi's Mansion was one of the first games I played for the GameCube back in the day. It was really neat seeing Luigi being the one to have to save the day for once (You can't really count Mario's Time Machine or Mario is Missing for the NES/SNES, as they're really more educational video games than traditional Mario games). Not to mention it was a genuinely fun game that reminded me of Ghostbusters a little bit.

So far, I am enjoying this little game. The Library Ghost with the big head was a nightmare to beat, but I managed to beat him.

The only thing I tend to have trouble with was using the R button itself. I had trouble holding it down to use the Poltergust 5000, and it can be unwieldy to aim while firing it, which made fighting some ghosts a bit more difficult. Also, playing further in the game, I did have some moments where I was left scratching my head and wondering where on Earth I was supposed to go.

Super Mario 3D Land - Of course, what's a Nintendo system, portable or console, without a Mario game? Super Mario 3D Land is that for the 3DS generation. It's a great game, plain and simple, using tried-and-true gameplay. This one was hard to put down, I'm at the last level already.

Many of the elements remind me of Super Mario Bros. 3 (Especially the returning Tanooki Suit, but it's slightly different in this game than its Mario 3 counterpart) and Super Mario World. It's an easy game compared to many others, but it's still a fun game to play. Over the years, I've come to the realization that the Mario games are often used to help introduce people to a new console and show off what it can do.

One feature I found cool was the White Tanooki Suit. After you lose a certain number of lives, you can hit a block, that contains a white-and-gold Super Leaf. Get the leaf, and you get the White Tanooki Suit, a suit that makes you invincible for the level. Some may view it as a cop-out, but I think it's a great anti-frustration feature.

You know, now that they have brought back the Tanooki Suit, I'd love to see them bring back the Frog Suit next...

The Legend of Zelda: A Link Between Worlds - Since this was a sequel to my favorite Zelda game, A Link to the Past, I knew that I had to have this game. Playing it brings back memories of playing this on the Game Boy Advance as a younger man (Never got on the SNES, even though I had one. Yeah, I know, blasphemy). The graphics are bright, colorful, and beautiful, and Link can do something awesome in this game: Meld with walls. It's a neat trick.

So far, the only thing I'm not really enjoying about the game is that much of the weapons will be using the same energy bar (Thankfully, the bar regenerates). Personally, I can understand WHY they went with this, as a way of forcing a player to use the magic resource wisely, but I feel it's an unnecessary complication. I really don't see why some weapons could use different forms of ammo, like the bow having arrows for ammo, for example. It worked in Link to the Past, why not here?

Donkey Kong Country Returns 3D - I loved playing the original Donkey Kong Country on my old Game Boy Advance, so I decided to pick this up for my new 2DS. The art style does remind me of those old Rare games, which I thought was a nice choice on the developers' part, as a way of bringing old fans back to the series. I can't really say a lot so far, as I have spent the least amount of time on this game so far, thanks to Super Mario 3D Land and Link Between Worlds taking up much of my gameplay time. So far, I'm enjoying the game. One feature I thought was cool was if you get Diddy Kong, Donkey Kong gets three extra hit points (bringing it up to six), and he can use Diddy Kong's jet pack to make longer jumps. A handy feature.