Saturday, January 30, 2016

Pokemon Zeta and Omicron

Fangames. To be honest, I never really thought much about them. I also wasn't even aware of many of them, until I learned about a pair of Pokémon fangames thanks to Linkara. He does a series of Let's Play videos about a fangame called Pokémon Omicron. Much like many "real" main series Pokémon games, Omicron had a "twin": Zeta.


Pokémon Zeta is, well, to put it simply...it's fun. It's a fun little Pokémon fangame, created using a program called RPG Maker. Basically, this game is not a ROM hack, it does NOT require an emulator to play this game.

Zeta is seemingly like a standard Pokémon game in formula: You travel around the world, fighting Trainers, collecting and training Pokémon, and earning badges. And of course, you face a villainous Team or two. However, Zeta pays homage to Ruby and Sapphire by changing the identity of the villainous team. In Omicron, the villains are called Team Olympus, with members' names paying homage to Greco-Roman myth. In Zeta, they are Team Asgard, with the members' names paying homage to Norse mythology.

The storyline is also a bit darker than standard Pokémon games, involving a terrorist attack that completely destroys the player's hometown. I'll leave you to play the game and learn the rest of the story.

This game is a lot of fun to play, and it's graphics have that Gen III feel to them. The maker of this game also made another fan game: Pokémon Insurgence. That one is really good, too.

Saturday, January 23, 2016

Adventures in Pokemon Y Part 13: Connecting Cave and Route 8

Wow! It certainly has been a while since we last went to Kalos, hasn't it? It really wasn't intentional. As often happens, life can get in the way...and I've been messing around with Pokémon X and various other games and stuff like that. If you want to read the last Adventures in Pokémon Y entry, click right here.

Anyway, where were we? Ah, right! I got all the Pokémon in Route 7, so off to the Connecting Cave!

Looking at the cave, it really does amaze me how the graphics of the Pokémon games over the years have grown and changed. I know I've talked about this before, but it still amazes me how much the games have evolved over the past...twenty years. Yeah. This year is the 20th Anniversary of the Pokémon franchise. Wow. I feel old. I actually remember getting the first two for the Game Boy so long ago. I was attracted to them by the images of Charizard and Blastoise on the boxes. They looked so awesome. The idea of collecting and battling monsters seemed like such a brilliant concept to me. And to be honest, Pokémon was the series that got me into role-playing games. Before that, I was a platformer guy. If you want to know what I hope they do for the anniversary, click here.

Anyway, the cave is...well...it's a cave. Not much to say about it, really. But this cave is also known as the Zubat Roost, and you can probably guess why. Zubats. So. Many. Zubats.

Zubat. The bane of the cave explorer's soul in the Pokémon universe.

I can certainly see why the Angry Video Game Nerd hates bats so much after spending some time in this cave. And I do have to ask a question about another species of Pokémon that resides in the cave: Whismur. According to the Pokédex, when Whismur senses danger, they let out screams that can rival a jet engine with the amount of noise they can put out. You'd think caves would be hazardous places for Whismurs to live in as they can cause a cave-in or two with their screeches.

Not to mention I think Zubats use echolocation to get around (They have no eyes). I can imagine Whismur screams screwing up their echolocations, making them go bananas.

I decided to stick around and see if I can add more Pokémon to my collection. As it turns out, I can't simply pass through the cave to go to Ambrette Town. There is a big hole in the ground, making the cave impassible, and a big grey block next to it. What makes me curious is, who dug this hole? And why? And what is with the big concrete block next to it? I do get that when it comes to gameplay, it gives you a obstacle to overcome, but what's the point of it in-universe? Was it part of an attempted construction project that got its funding cut off or something?

A hiker explains that we'll have to take the long way around, going down Route 7. Okay, so off we go! There was another cave further down the route, so we pass through that, and we arrive at Route 8. However, not long after we arrive, two acquaintances make another appearance: Sina and Dexio. God, those names make me chuckle so much.

Anyway, Sina asks me how a single Pokédex could cover a region as big as Kalos. I suppose they just can, since previous games never had a problem with that. Dexio explains that regular Pokédex cannot, so they're here to power it up...I was just in Camphrier Town. Why couldn't they do this for me there? It would be a less hazardous place to do this than in the middle of a route filled with wild Pokémon everywhere! Anyway, they add the Coastal Dex to my Pokédex. Sina also advises that new encounters help people grow and mature. I guess that makes sense. Meeting new people does make one more worldly.

I'm not sure what to feel about the Pokédex being broken into "Central" and "Coastal" sub-dexes. I guess I just don't see the point of this feature. Maybe it's used to help organize the Pokémon you have seen, I don't know.

Route 8 is definitely a route filled with hazards. It's high above the beach, and it's got lots of grassy areas and a natural bridge that you can see the beach far below. Watch your step! There was also an Hp Up on the route, but you have to be careful which slopes you go off of to get to it. I'll hang on to it, just in case. And I can see the second Gym from here! Neat!

When I'm just about to enter the town, Serena catches up with me and tells me that we need to go to the Fossil Lab to learn about fossils. She thinks it may help discover something about the Mega Stones. Okay...

While getting my Zangoose by trade, I just realized something. I have a Bulbasaur, but I also lack a Squirtle and Charmander. I decided to look at the Global Trade System to see if anyone had any of those available. And...I need to go on a rant for a second.

I understand one of the goals of the game is to collect all the Pokémon to unlock all the entries in the Pokédex. I get that. I do. But here's the thing. I wanted a Charmander and a Squirtle. That was all I wanted. They are starters, but they are hardly Legendary Pokémon. You can breed starters. You can breed more. You have one Charmander, you can get more with patience and the right Pokémon. But the people who have Charmanders and Squirtles available for trade ALL WANT LEGENDARY POKEMON FOR THEM! I SAW A PERSON SAYING THEY WANTED A HOOPA FOR ONE! HOOPA! HOOPA! A POKEMON THAT WAS ONLY OBTAINABLE AT AN EVENT! ALL FOR A BREEDABLE STARTER POKEMON! GAHHHHHH!!!



I feel better now. Sorry about that. Anyway, I'd better get to Ambrette Town and choose a fossil.

Pokémon Obtained:
Banshee (Whismur)
Yvonne (Zubat)
Yogi (Meditite)
Stevie (Axew)
Helia (Drifloon)
Liu Kang (Mienfoo)
Cassandra (Absol)
Swoop (Bagon)
Trancer (Inkay)
Z-Slash (Zangoose) (Obtained by trade)

Wednesday, January 20, 2016

Suicide Squad Trailer, My Thoughts.

Well, DC's cinematic universe appears to be on a roll. We got Batman v Superman coming, we've seen photos of the upcoming Wonder Woman film (Which is set in World War ONE for some reason), we have concept art of the Justice League, and Suicide Squad has a trailer.

And here it is.


First thing I have to say, I love the choice of music for the trailer. I love Queen. Their music makes anything better. I smiled when I heard "Bohemian Rhapsody" playing.

Second thing I have to say, one thing about this team's roster does make me scratch my head. If one is assembling a team of villains and anti-heroes to take out the Joker...why are you including Harley Quinn? The big thing about Harleen Quinzel is that she is in love with Joker. She is so in love with the green-haired monster, she will gladly do anything he asks of her. Her relationship with him in Batman: The Animated Series portrayed her as essentially abusive, Joker manipulating Harley just to feed his own ego.

I do get why they want to include Harley in the film. She's popular, for one. She's one of the most famous members of Batman's Rogues Gallery, she's had her own comic book a couple of times. She manages to be lovable and funny, even though she'll kill a man for looking at her funny.

And yeah, I also get that Harley may know more about her beloved "Mistah J" more than anyone else, but it still would not be a good idea to bring her on the active team. So, why not have her stay in Belle Reve while the other Squad members go out on the field and do the hunting.

Anyway, based on what we've seen in the trailer, it seems to me that they are marketing the film as having a Guardians of the Galaxy-type of vibe. It does seem like an odd decision, but considering the Guardians didn't have standard superheroes in it, I guess it does fit in a bizarre way.

Jared Leto's Joker is...meh to me. Something seems very...off about his Joker to me. I can't explain what. All I know is I still think the idea of putting his number one "hench-wench"/fangirl in a team of anti-heroes/villains out to get him is a BAD IDEA.

Amazingly, I think this film might be more fun to watch than Batman v Superman will be for some reason.

Thursday, January 14, 2016

Deadpool Trailer, My Thoughts

Hi, folks! It's time for my thoughts on another trailer! First, a little retraction. This entry won't be my 100th post. I made a mistake counting how many published posts I made, so...my apologies for that. So, I'll make it up to you all by giving my thoughts on a trailer that I have really been enjoying lately.

Well, some trailers have been out for Deadpool, and I've enjoyed all of them. The latest one has dropped. This is a Red Band Trailer, so I do want to warn you, there is a LOT of NSFW language in this trailer.


Simply put, this movie is going to be great. I was laughing pretty much the whole time this trailer was airing. It is a blast. It was a very entertaining trailer. Ryan Reynolds NAILS Deadpool. He is genuinely funny in this trailer, and I think he'll be one of the strong points of this film.

I don't want to spoil any of the great stuff in this trailer, so I will keep quiet about little details But I will say this. You will laugh, and you will get excited for this film.

I am also in awe of how accurate the costume is for Deadpool. It looks like it came straight out of the comics. I just wish they gave Colossus a bit more colorful costume, though. It is kind of weird to see Colossus in plain black and Deadpool in his comic suit.

This trailer was a blast to watch. I hope the complete film is going to be this fun.

Tuesday, January 12, 2016

Super Mario Maker Review

It's here! Christmas came, and I got my hands on a Wii U! But not just a Wii U, it came with a code that allowed me to download a game for free. What game, you may ask? Well...this one!


Yes, ladies and gentlemen! I got Super Mario Maker! When I saw the little bar indicating download progress, I don't think I ever was so impatient for many other things in my life. I was so excited for the game to finish downloading so I could play it.

When I started playing Super Mario Maker, I encountered one of the only real issues I had with the game. It turns out you have to play every day to unlock certain content. It wasn't that big a deal to me, though. I liked the idea of slowly learning how to use the elements and tools that are available to build courses.

Basically, the game's goal is a simple one: use the elements and tools to make your own Mario levels, and then upload them on to the Internet to be played by other game players who can rate them and give critique. They can also take the opportunity to warn other players of trollish hazards.

You can create levels (and use elements) in four styles, the original NES Super Mario Brothers, Super Mario Brothers 3, Super Mario World from the SNES, and Super Mario Bros. Wii U. A neat selection of styles, but I also wish that elements and enemies from Super Mario Bros. 2 were used as well. I can see why, though. SMB2 was very different from the other Mario games on the NES due to its origins, but I will admit, I would like to be able to use Shyguys and Snifits as enemies, have Birdo, Clawgrip, Mouser, and Tryclyde as optional bosses, and I want Mario to be able to grab vegetables out of the ground on an airship or ghost house. Ah, well. Maybe it'll be DLC. I hope so.

A cool thing that is fun to do are Event Courses, specially made courses that allow you to win 8-bit costumes for Mario. I have already unlocked some neat costumes, including what I like to call "Mercedes Mario". I'm not sure what the costumes are for, though. It would be neat if they unlocked brand-new special assets or something like that.

The gamepad makes creating levels really simple with its stylus. All you have to is tap the asset, then tap where you want to place it. Some assets, like Koopa Troopas, have secondary assets that can be used by shaking the thing you are using. For example, the green-shelled Koopa Troopa, if shaken, reveals the red-shelled variety, who can be used to patrol platforms as they don't blindly walk off the edges. I'm mixed on this. One, it is a way to save space in the asset menu, but at the same time, it can threaten to tire out the arm.

Besides those nitpicks, I have to say, this game is awesome. It's so much fun to let your imagination run wild and create your dream levels. I play on levels other people make and am often amazed and inspired by what other people, and the things they can do with it. That's the hook and really the biggest strength of this game: it lets you feel like a game designer. This was something I wanted to do as a kid, and having this game brings me right back to my childhood, dreaming up ideas for a game as a boy. I would be surprised if in the future, we get a generation of game designers who credit Super Mario Maker for inspiring them to make games. If you have a Wii U, this game is a MUST. HAVE. Download it from the eShop or get a physical copy, just get this game.

This game may also inspire other "Maker" games. Can you imagine a Mega Man Maker? Or a Legend of Zelda Maker? Or even a Sonic the Hedgehog Maker? The possibilities are endless.

I just realized something. The next post I make will be post number 100. My hundredth post. That sounds really cool. I'll have to think of something special for it...any suggestions would be helpful!

Tuesday, January 5, 2016

Captain America #372 (Early July 1990) - Review

Hello, and welcome to Classic Comic Showcase, the segment on my blog where I look at an old comic and see if it is good or not!

Comics can draw from all sorts of things for inspiration from stories. One source of inspiration they have turned to since the Golden Age is well...current events. Many of the longest-lasting superheroes emerged around the time of World War II. One of them was the First Avenger, Captain America!

Appropriately, Captain America's creative teams have drawn from the headlines for stories. Post-9/11, Cap dealt with terrorism. In WWII, he dealt with the Nazis. And in the early 90s, he dealt with the War on Drugs, one of the big issues of the time.

I also would like to correct a little mistake. In my last comic review, I said we would take a trip to 1991. I made a mistake, this issue came out in 1990. Yeah, it may be no big deal to many of you, but it does bother me a bit. You may also notice that this issue was said to come out in EARLY July. I'm reviewing this issue from the Streets of Poison Epic Collection (By the way, I LOVE the Epic Collection line, and I'm trying to get every one I can, even the Star Wars ones), and according to the issues collected, Captain America must've come out twice a month for a while. The series went back to monthly with October 1990's Captain America #378. I'm not sure why that is, maybe the comic had a surge in sales for a while. Or maybe it was for the story. I don't know.



"Sold On Ice!"
Mark Gruenwald - Writer
Ron Lim - Pencils
Danny Bulanadi - Inks
Joe Rosen - Letterer
Steve Buccelatto - Colors
Ralph Macchio - Editor
Tom DeFalco - Editor-in-Chief

The comic begins with Captain America flying through New York City in his skycycle. I'm guessing the other Avengers saw Hawkeye using one and thought "Hey, Clint's on to something, we should make those for everybody!".

"Did I leave the oven on in Avengers Mansion? Ah, this'll bother me all day..."
Cap thinks about taking Diamondback, his Catwoman to his Batman at the time on a spin on it when he sees what appears to be a costumed person watching the building she is residing in with binoculars. Amusingly, that person is singing "Bust a Move".

"Hey, I love that song! Maybe he's up for a duet!"
Cap discovers that it is Boomslang, a member of the Serpent Society...who are essentially a supervillain trade union. I love the concept. They're not to be confused with the Sons of the Serpent, Marvel's answer to the KKK. Anyway, Boomslang realizes that Cap is behind him, and freaks out.

"OMIGOD! CAP'S AFTER THE PIZZA ROLLS! I HAVE TO GET SOME BEFORE HE EATS THEM ALL!"
Cap chases after him, and desperate to hide, Boomslang runs into an alley. Gunshots are heard, and Cap discovers a group of gang members have shot the supervillain. You'd think the members of the Serpent Society would make sure their costumes are bulletproof at the least.

"Oh my God, they killed Boomslang! You bastards!"
The gang members, feeling cocky and being stupid...Seriously, this is Captain America! This guy has battled super-villains and beings that would make those punks wet themselves! Anyway, being stupid, the punks try to shoot Cap. Cap demonstrates his being the real deal by whupping the gang members' butts, and then gets the wounded Boomslang to a hospital, where there's a 50/50 chance he will pull through. If he does, he'll be very thankful he's part of a union. Actual benefits and all that.

His mood soured by these events, Cap decides to go back to Avengers HQ and relax when one of the Avengers' ground crew tells him something is up with one of the other workers: one Fabian Stankiewicz. Yes, at the time, the Avengers had a ground crew to help with maintenance of the Quinjets and the Mansion and the like. I always liked this concept, and it's a real shame current Avengers team don't use such a crew. Or if they are, they don't really give them any spotlight.

As for Stankiewicz himself, he has an interesting history. A mechanical genius, he started out as the supervillain Mechano-Marauder out for attention, only to get his butt kicked repeatedly by the Avengers. After a while, he got tired of getting his butt handed to him by the Avengers, so he tried to become a superhero called Mechanaut. He failed to join the Avengers, but Captain America offered him a spot in the ground crew, figuring his inventive skills would come in handy.

Fabian's been acting weird and hasn't slept in days, so Cap wants to see if he is alright.

Cap checks up on him, seeing him building something. He also notes that Fabian, normally rather chunky, has slimmed down quite noticeably. Fabian explains that he is working on a debugging device. When Cap asks what its for, Fabian immediately goes bugnuts.

"The Jeffersons have unleashed horses in my brain bootybootybooty I AM BATMAN!"
I love that panel. I don't know why. Maybe because it makes me think of Beavis. Heh heh, heh heh, fire fire fire, heh heh, heh heh, heh heh...

He thinks Cap is an impostor, so Cap asks if he is on something. After initially denying it, Fabian admits he is using drugs. He says he used them to help him deal with the pressure he felt working for the Avengers. He always felt he never truly earned the team's trust due to his supervillain past, and the high allowed him to work harder than ever. He explains the drug is called Ice, and it's essentially crack on steroids. He pleads with Cap not to kick him out, as the job was his life. Cap reassures him that he won't kick him out, as long as Fabian agrees to go to rehab.

Cap also explains that the Avengers are role models, and they can't tolerate illegal substance use. This makes Fabian retort that Cap technically owes his own abilities to a drug: The Super-Soldier Serum.

"How is that different?" "Uhhh...IT JUST IS! Now let's get some ice cream."
Later, at the scene of the crime, two men arrive at the site of Cap's battle, no, utter curbstomping of the gang members.

"I don't care if you're supposed to go under the pole! I'm steppin' over! I can't bend that low, man!"
These two men are called Lowlife (the white guy), and Groundchuck (The black guy). How did these two guys get those names? I'm guessing Lowlife got his name because, well, look at him. He looks like the creepy guy you find at street corners who want to show you something cool. And Groundchuck got his name because he really likes meat. That makes sense. A ground chuck is a cut of steak, after all.

The two men are sent packing by an unknown woman in spandex.

"Lowlife, you know I HATE cosplayers!" "Dude, they're not bothering anybody."
Cap does some research on the drug Fabian was taking. The drug is called Ice, a form of meth.

"Computer screens hurt my eyes."
Something about that computer screen does bother me, though. Besides that it's clearly plain text on a bright green panel. It says that it was only a matter of time before the drug reached the American mainland from Hawaii. Yeah, I think that entry was a little late as Cap discovered that Ice is in New York City already.

There is something about that scene I do like, though. Cap recalls a point Fabian had made about the Super-Soldier Serum that made Cap what he was being a drug in itself. Cap admits Fabian may be on to something, as despite the fact that the Serum only benefitted him and he never suffered because of it (Cap was a sickly person before the Serum), so technically, he used a drug, too. He also wonders if the Super-Soldier Serum may have been a forerunner to illegal steroids. In the Marvel Universe, that would not surprise me if that was true.

He decides to start doing something about the drug problem. Yeah, because a complex problem like that can easily be solved by shield-slinging.

We cut to a jail cell with unusual accommodations. After all, the prisoner himself is unusual. Spoiler Alert: It's Bullseye.

"Just because I will remorselessly kill someone with it doesn't mean I don't deserve solid food!"
Bullseye's jail cell is specially designed so he can't use any objects in it to kill anyone, as he is a remorseless killer, and he can use any object with lethal force. The comic says the ACLU were fighting against this, which makes me wonder if they are even the slightest bit aware of who this guy is and what he can do, I think they'd be understanding.

Despite the special measures, Bullseye is able to get out by knocking his head against the wall and loosening one of his teeth. When the guards come to his aid, he is able to overpower them, and uses one as a hostage to escape.

"FREEDOM, HERE I COME!"
Back at Avengers Headquarters, Cap finds out where Fabian got his Ice, and uses a disguise to meet the dealer. In a moment of cleverness, Cap takes advantage of a pusher mistaking him for a disguised Punisher.

"So...you got any of that Street Fighter thing the kids are into these days?"
Using the ploy, Cap is able to, make a long story short, find the warehouse where the Ice is supplied from. Unfortunately, the warehouse is not refrigerated, so they have to move the Ice quick, or it will all melt away. Yeah, bad joke, I apologize.

Cap bursts in, noticing that no one is there...except for one man, calling himself Napalm. He explains he can do this really cool party trick, but only one time. What's the trick?

Kablooie.

"We're going out with a BANG, baby! WHOO!"
Will Captain America survive this? Well...yeah. He does.

The rest of the issue is a backup tale, focusing on Lemar Hoskins, aka Battlestar. He is camped out in front of the West Coast Avengers compound in Palos Verde, California. Yes, the Avengers had a West Coast-based team for a while in the 80s and early 90s. It was a concept I always thought was really cool, and it would be nice to see one of all the Avengers teams running around these days be based on the West Coast.

Hoskins finds his target: John Walker, aka USAgent, who was a West Coast Avenger at the time. He uses a special sniper rifle to get his attention. Walker claims to not recognize him, even though they were old friends. Hoskins recaps to Walker about their friendship and their time working together, and even Walker's time as Captain America when Steve Rogers quit in the "Captain America No More" storyline. Hoskins himself first got the superheroic identity of Battlestar during that time.

He also recaps Walker's faked assassination, which is another story. Hoskins explains that he got suspicious of Walker's death when his body disappeared from the morgue, and he got Valerie Cooper to confess that Walker was alive, but claimed he was undercover. All he wants to know is why this happened, but Walker claims he is not him.

Hoskins insists he is, even reminding Walker of his birthplace and family...including his dead parents. Yeah, during his time as Captain America, Walker's ID was exposed by two embittered former friends of his, and an ultra-right-wing group known as the Watchdogs kidnapped his parents. Walker tried to save them, but died in the process, making Walker go crazy for a while.

Walker loses it, screaming his parents are not dead, and whacks Hoskins right in the face. Hoskins vows to make him see some sense. The backup tale isn't much more than a recap and reminder of Walker and Hoskins' history together, and Mark Bagley's art is very well-done. I see no real issues with it.

Captain America #372 is...an interesting comic. It's not a bad comic, just...an interesting one. Mark Gruenwald was known for using Cap to explore various social and political ills, so it's not surprising that he would want to explore the scourge of drugs. One of my favorite parts of the issue is the description of Bullseye's cell. I thought it was very clever, as well as the revealing they tranq the man before giving him a bath and medical checkup. I like little clever moments of genre-savvy like that.

The issue is a set-up issue, the beginnings of the "Streets of Poison" storyline, and it does its job. Not a bad little comic. If you find the Streets of Poison Epic Collection, pick it up. I love Mark Gruenwald's Cap run, and I think you may enjoy it, too.

And here's my previous comic reviews:
- Action Comics #644 (August 1989): http://randomrockinblog.blogspot.com/2015/12/action-comics-644-august-1989-review.html
- The Punisher Annual #4 (1991): http://randomrockinblog.blogspot.com/2015/11/the-punisher-annual-4-1991-review.html
- Skull the Slayer #1 (August 1975): http://randomrockinblog.blogspot.com/2015/08/skull-slayer-1-august-1975-review.html
- Fantastic Four #1 (November 1961): http://randomrockinblog.blogspot.com/2015/01/fantastic-four-1-november-1961-part-1.html (Part 1), http://randomrockinblog.blogspot.com/2015/01/fantastic-four-1-november-1961-part-2.html (Part 2)
- Marvel Preview #4 (January 1976): http://randomrockinblog.blogspot.com/2014/08/marvel-preview-4-january-1976.html
- Spider-Man 2099 #1 (2014): http://randomrockinblog.blogspot.com/2014/07/spider-man-2099-1-september-2014.html
- New Warriors #1 (2014): http://randomrockinblog.blogspot.com/2014/05/new-warriors-1-2014-my-first-comic.html

Saturday, January 2, 2016

Star Wars: The Force Awakens: My Thoughts.

Today, I got to do something rather fun. My dad and I went to our local theater and we watched the newest Star Wars flick: The Force Awakens.



I admit, I'm not a hard core Star Wars nut. I've seen the movies, but I can't begin to quote stuff from the now non-canon Expanded Universe and all that. I have got some Star Wars comics, if that helps.

Despite this, I was looking forward to this film. My Dad and I were off work today, so we went down and saw the movie. Now, I will try to be as spoiler-free as possible.

I actually had a blast watching this. It was an action-packed funfest, to put it lightly. And it was really cool to see Han and Chewbacca back from the first three films. I also liked the three new main characters. Rey was awesome, and so was Finn. I also did like Poe Dameron. I wish we got to see Finn and Poe interact some more, as they made me chuckle so much. I'd kill to see them have a spin-off action-comedy buddy film.

The new villain, Kylo Ren, was...alright. He was no Vader, but maybe that was the point. I have no real complaints about him.

As for critiques, well, I don't have many, and I consider them minor. Mainly, I did wish we got to see Finn and Poe interact more, but this film will have sequels, so I don't mind. I also wish we did get more exploration of Finn's defecting from the First Order, as I felt he kind of did say "Yeah, I'm outta here" a bit quickly for me. I also felt that the plot borrowed a little too much from the first Star Wars film, but I enjoyed it so much, it wasn't a problem for me.

There was a scene that annoyed my dad so much, he wrote off the entire film as terrible. He was no happy about it.

But for me, The Force Awakens was a fantastic film that brought new life to the Star Wars franchise. It was fun, energetic, and has something for everyone. Go see it as soon as you can!  

Friday, January 1, 2016