Happy Halloween, everyone!
May you have a wonderful day, and enjoy lots of candy and fright!
Hello, and welcome back to the Eldiw region! This is the tenth entry in my Text Play of Pokémon Xenoverse!
Now, as is tradition, I wish to warn you that I will be spoiling this game.
As such, I strongly recommend that you play the game for yourself before you read this. You can download it here. Don't worry, it's obviously playable in English, otherwise I wouldn't be playing this game, ha ha. And with that, let's do this!
Last time, we prepared to undertake the final trial of Princess Vanilla's gym: The Trial of Grass. We easily managed to bulldoze our way through the previous two Trials: The Trial of Fire, and the Trial of Water.
When we enter the door, we find ourselves...out here.
Wait, what the heck?! Where? How did-?! How? Where did this forest come from!? How did they do this?! What is this, some kind of magic door?!
Anyway, this area is a gigantic hedge maze. I wish I could provide a map of it. I would have gone to the game's wiki, but it doesn't have a map, either. I tried to make one, but it...didn't work out.
I do apologize for this. You can find various items here, but you'll also find knights to battle. Eventually, you'll find Lurch, I mean, Armand standing in front of an archway.
You have to battle him before you can face Princess Vanilla herself. Let's do this!
1st Pokemon: Reindear (Lv. 25) - Defeated by Trishout.
2nd Pokemon: Chigami (Lv. 26) - Defeated by Trishout.
Once he is beaten, he vanishes. You cross the bridge and face Vanilla herself.
It's time.
I cannot help but wonder what that Sneasel is with her? Is that a regional variant? Is that an X Pokémon? Before the battle begins, she requests that you hand over the Golden Spoon and Cup you got in the last Trials to her. So she can have some ice cream.
HOW did she get to be a gym leader again!?
1st Pokémon: Mimikyu (Lv. 26) - Defeated by Trishout.
2nd Pokémon: Slurpuff (Lv. 28) - Defeated by Trishout with Hyper Voice. Trishout learned Hyper Voice after defeating Mimikyu.
3rd Pokémon: Smeargle (Lv. 26) - Defeated by Trishout with Hyper Voice.
Yeah, I'll admit something. Vanilla may be a brat, but her Pokémon are no joke. There's the reason she is a gym leader. Her first Mimikyu is especially proof of that. Its Shadow Sneak hits hard and its decoy disguises make you waste attacks. I can't help but feel a bit frustrated. You see, I spent all this time training up a bunch of Pokémon to take Vanilla on, and it ended up seemingly all for nothing because Trishout was able to walk all over Vanilla's team. None of my other Pokémon I spent all that time leveling up got to battle! It makes me feel a bit sad.
I should not have been surprised that Vanilla was a bit challenging. It has been established earlier that she takes in and helps raise wild Pokémon, so I can imagine that this is how she got her experience to be a Gym Leader. The Pokémon she uses likely are wild ones she took in. I still am convinced that she only got the job because she threw a tantrum and they gave it to her in an attempt to pacify her, though.
And with that, Vanilla is beaten. The battle makes her realize that she needs to take being a Gym Leader more seriously. Good on you, Princess! Hope that works out for you! We get the Sugar Badge and TM94 (Dazzling Gleam). It creates a powerful flash of light that can damage enemies. Think the old Flash HM if it could also be used an offensive move.
And I think that's where we'll stop for this month. Sorry this entry is so short. I have not had as much time to work on this game as I would have liked. I do want to maintain the regular schedule of putting up the entries at the end of the month, hence why this one is so short. I hope to give you something more next month.
Thanks for reading this blog entry! If you liked it, show it off! Take care of yourselves and each other! Stay safe, stay healthy, stay home, wash your hands often, wear a mask, and get your vaccine/booster! See you next time!
"Get out the beer!" |
Yeah, nothing bad is going to happen to anyone here... |
Inventing plastic surgery was a maddening process... |
Frankenstein is watching you plot. |
"WHY DID YOU MAKE ME DO IT?!" |
"I want my unicorn, Cap'n!" |
The Mighty Marvel Cinematic Universe marches on! The MCU has seen its fair share of new heroes take up the spotlight, most recently the Sensational She-Hulk bringing the laughs and Werewolf by Night opening up the more...monstrous side of the universe.
However, there are still plenty of older heroes getting play. One of them is Scott Lang, aka the Astonishing Ant-Man. Debuting in 2015's Ant-Man, Scott (portrayed by Paul Rudd) would have further adventures in 2018's Ant-Man and the Wasp and 2019's Avengers: Endgame. And like Captain America, Iron Man, and Spider-Man before him, he's getting his own trilogy of movies. This film, the MCU's 31st movie, will kick off the MCU's Phase Five. Let's look at the trailer for Ant-Man and the Wasp: Quantumania!
And we're startin' with a cool tune from Elton John. Goodbye Yellow Brick Road...
Ha ha, from being fired from Baskin-Robbins to being their Employee of the Century. Vindication is a wonderful thing.
Scott Lang enjoying the celebrity life. Good for him.
Oh, nice nod to No Way Home there.
I've long believed that the Quantum Realm is the MCU version of the Microverse. I know it's not likely, but a nod to the Micronauts would be nice.
Yeah, I can imagine Miss Van Dyne is in no rush to return to the Quantum Realm.
Oopsie.
Whoa. Now those are visuals!
Heh. That dude has a flashlight for a head.
Janet, did you punch a VIP there in a drunken rage?
OH MAH GAWD. THAT'S CHRONOPOLIS! CHRONOPOLIS!
From Avengers Annual #21 (1992). Text: Mark Gruenwald. Art by Herb Trimpe (pencils), Charles Barnett (Inks), and Gina Going (Colors). |
I love the big ol' Pyramid in the center. A nice nod to Rama-Tut, perhaps?
Kang looks AWESOME. He looks like he stepped right out of the comics!
I get the idea that Kang wants to recruit Scott for a heist. Would make a nice connection to the first film. It was a heist that made Scott Lang into the Ant-Man, and a heist could be his final adventure.
I am honestly hyped for this movie! I think the Ant-Man movies are underrated. I love that the third film is seemingly much bigger in scope. After two films on a smaller scale and being a supporting character in Endgame, it's cool to see the Ant-Family get their own big epic adventure. And it will be cool to see Jonathan Majors' portrayal of Kang. He has played another version of him in Loki, so it'll be cool to see him tackle the Conqueror.
Thanks for reading this blog entry! If you liked it, show it off! Take care of yourselves and each other! Stay safe, stay healthy, stay home, wash your hands often, wear a mask, and get your vaccine/booster!
It's that time again! It's time to join the Justice League in their greatest battle against the Legion of Doom! In the last issue, the League figured out the Legion...or should I say, Brainiac's ultimate plan. So, do they manage to stop it? Let's find out in Justice #10!
The cover is an Alex Ross piece, and it's awesome! This one's more of an action-oriented cover. It depicts Green Arrow about to fire an arrow when he and Black Canary see Clayface coming towards them. The cover gives an impression that our heroes are in some real danger.
"Chapter Ten"
Writer: Jim Krueger
Penciler: Doug Braithwaite
Inker: Alex Ross
Colorist: Alex Ross
Letterer: Todd Klein
Editor: Joey Cavalieri
Executive Editor: Dan Didio
The story begins unusually. We focus on an Indian girl named Somita writing to her parents. She's one of the people who decided to live in the artificial cities. She is writing this letter because she can now do so, thanks to having new hands. She believes that her new life is a miracle. She ends her letter with an apology to her parents for running away. But she is truly happy. For the first time, she is happy.
At the Hall of Doom, the Legion of Doom are toasting their ultimate victory over the Justice League.
Beforehand, Grodd discusses with Giganta about how he thinks it's too soon to celebrate. This is also a subtle way of revealing that Giganta here is based on the Silver/Bronze Age version, who was an evolved gorilla. Which fits the whole Silver Age vibe of the series. Grodd reveals that he is not only disgusted with Giganta's human disappearance, but he doesn't really get humans at their core, despite his telepathic powers. Brainiac is a machine, and Luthor's got ways to keep his mind hidden. Unknown to them, they are observed by the Atom. Brainiac shows off Arthur Jr to the Legion of Doom.
"Kid's looking better already!" |
As can be seen, Arthur Jr has the same electrodes on his head that Brainiac does. He plans to make the Aquababy into the first of a new race of Coluans, free of the limitations of organics. One of the nanoworms that have been swarming everywhere in the building catches the Atom spying. Grodd also picks up the diminutive hero's thoughts. And he's not a happy gorilla. Then the League busts in.
"SURPRISE, MOTHERTRUCKERS!" |
The narration for the battle is provided by Green Arrow. As the battle rages, he narrates about how for this to work, his beloved Dinah may have to see him die. It's revealed that he and Dinah are presumably in the depths of the Hall of Doom, sneaking their way inside. Zatanna brings in the Doom Patrol to help deal with the mind-controlled Titans, Marvel Family, and Batgirl. The battles rage on, and Grodd alerts Clayface to Arrow and Dinah.
"BOOYAKA, BOOYAKA! YOU GONNA GET CLAYED!" |
Ollie tells Dinah to go ahead. He'll take care of Clayface, with help from his shadow...
The Ductile Detective engages the shapeshifting Batman villain. Clayface fights back by trying to eat his way through Ralph. Arrow runs for it, his narration showing his respect for his fellow Justice Leaguer, as well as some dialogue.
"I'll tell Plas about this! And give him the finger in your honor!" |
Inside one of the cities, the Joker is preparing a bomb, going on about how he's totally not bothered by not being invited to this big old battle. And the bomb will be made with Robotman's head. Batman confronts Luthor, asking why he's doing this, being human himself. Luthor points out that history will paint him as a hero of humanity for his actions. He brags that Batman has nothing in his Batcave that can penetrate his armor. That's true, but the Atom doesn't have that problem.
Green Arrow and Black Canary bust into another room, and find the League's loved ones...with a mind-controlled Supergirl. The Girl of Steel is ready and willing to kill the two heroes. Green Arrow shoots what appears to be a Kryptonite arrow at her, but misses and hits John Stewart. As the battle continues, Joker blows up one of the cities. And Arrow's namesake weapon has one last surprise. You see, John Stewart was the target. And it wasn't to hurt him, it was to give him something.
This is what happens when my scanner app tries to scan a panel that's not square... |
Yup. The arrow's payload was actually a Green Lantern ring. And now that Stewart has it, he's going to help save the world.
I enjoyed this issue. It is basically a big old fight. There are also some nice character moments sprinkled throughout the issue. For example, the Joker. He wasn't invited into the cities, so like the spurned egomaniac he is, he finds a way to them and lashes out by wreaking havoc. Another great moment is Ralph battling Clayface. It follows along a minor thread we've been seeing here in the mini of Ralph struggling with his feelings of being second-best compared to Plastic Man. Also, the outsmarting of Supergirl by Green Arrow was nice. Just because Canary said Ollie had a Kryptonite arrow aimed at Supergirl did not make that the case.
As I've said about the art before, it's spectacular. It really makes the fights look incredibly grandiose, but also works with the more intimate moments like Somita writing home to her parents. And speaking of Somita, starting with her was a smart choice. We get a peek into the cities from the view of one of the people that the villains were seemingly helping. It also adds on to the horror of the Joker's bombings.
If you want to read this for yourself, I recommend tracking down the 2011 trade paperback Justice. Thanks for reading this blog entry! If you liked it, show it off! Take care of yourselves and each other! Stay safe, stay healthy, stay home, wash your hands often, wear a mask, and get your vaccine/boosters! See you next time!
Happy Back to the Future Day!
What is Back to the Future Day? Well, it's an unofficial holiday that is celebrated on October 15th. Why October 15? Well, that's because Back to the Future II started with Marty McFly, Jennifer Parker, and Doc Brown traveling to the then-future date of October 21st, 2015. The day started being celebrated in the real-life year, as it seemed the future had arrived. 2015 was also the 30th anniversary of the release of the original Back to the Future. I still wish hoverboards were a thing.
You would ride it, too. Don't kid yourself. Anyway, I hope you had a wonderful day! I wrote a blog entry celebrating the original BttF Day back in 2015, and I also wrote a review of the first issue of IDW's Back to the Future comic. So, enjoy those if you want something fun to read today!
Thank you for reading this blog entry! If you liked it, show it off! Take care of yourselves, and each other! Stay safe, stay healthy, stay home, wash your hands often, wear a mask, and get your vaccine/booster! See you next time!
Throughout the long near century of his existence, the Man of Steel has seen his fair share of revamps and reboots. However, there are always constants. Lois Lane. Jimmy Olsen. Perry White. Supergirl. One of those aspects of the mythos that has managed to stick around is...the Phantom Zone.
First appearing in Adventure Comics #283 (April 1961) and created by writer Robert Bernstine and artist George Papp, the Phantom Zone was an extradimensional prison, meant to be a humane way to imprison Kryptonian criminals. Prisoners within the Zone can observe, but not interact with the physical world. They also do not age, and do not require sustenance in the Zone.
Throughout the Silver and Bronze Ages, quite a few Superman stories focused on the Zone and its inhabitants, as thanks to the Zone's properties, any Kryptonian criminal that was imprisoned in it was able to survive the destruction of Krypton. The Phantom Zone also indirectly has been involved in stories starring Supergirl and the Legion of Super-Heroes as well. Supergirl because, well...duh. And the Legion because of one of their members, Mon-El, was imprisoned in the Zone as well. Not because of a crime, but because it would stave off lethal lead poisoning (Mon-El is a Daxamite, and lead is like Kryptonite to them).
In the early 1980s, Steve Gerber and Gene Colan would help produce the first miniseries that focused on this little extradimensional prison. The miniseries was meant to further explore the origins of the Zone. It also was a tale of one of the potentially scariest scenarios in the DC Universe. Imagine a group of ruthless prisoners with the potential power levels of the pre-Crisis on Infinite Earths-era Superman himself finding a way out of the Phantom Zone. After all, no prison is unescapable. This is...The Phantom Zone #1!
"The Haunting of Charlie Kweskill"
Writer: Steve Gerber
Penciler: Gene Colan
Inker: Tony DeZuniga
Colorist: Carl Gafford
Letterer: Milt Snapinn
Editor: Dick Giordano
Executive Editor: Joe Orlando
The story begins in the Daily Planet in Metropolis. Editor-in-Chief Perry White has caught an employee named Charlie Kweskill snoozing on the job.
(Panel 9, Panel 1)
Kweskill hasn't been sleeping well lately, his nights haunted by dark nightmares. Nightmares of a world lit by red sunlight, of red jungles and volcanoes that spewed gold. A world that seems...familiar to the man, but he doesn't seem to know why. One dream takes him back...back to the long-destroyed planet of Krypton.
Jor-El, the father of Superman, has a proposal for the ruling Science Council.
Krypton dealt with criminals by putting them in suspended animation and exiling them into space, their containers orbiting the planet. He has what he considers a more...humane way to handle the problem. He's invented a very special device, which he demonstrates on his beloved wife Lara.
Page 13, Panels 1 and 2.
Yup, this is the birth of the famous Phantom Zone projector. Jor-El believes that here in the Zone, criminals can think about the folly of their actions. And when they're rehabilitated, they can be released from the Zone. The Science Council tells Jor-El that they'll consider his device, and another Kryptonian scientist named Gra-Mo makes his presentation. He wants to present a new kind of artificial worker to replace Krypton's robotic labor force, controlled by a thought-projecting helmet. An assistant points out to Gra-Mo that the worker is melting. Gra-Mo is infuriated. He blames Jor-El's Phantom Zone projector for it...for some reason.
Gra-Mo heads back to his lab and uses his thought-control helmet to take control of Krypton's robotic police, and causes a lot of destruction and death. He is the last Kryptonian criminal to be exiled into space. Kweskill's dream continues, telling the tale of scientist Jax-Ur. Jax-Ur launched a missile into space, intended to hit a meteor. It was a test of his missile's new guidance system. The system fails and ends up hitting Krypton's moon Wegthor. The missile destroys Wegthor and kills all 500 of its inhabitants. To the Phantom Zone he goes.
Kweskill sees the tale of Professor Va-Kox. His experiments on marine species of Krypton damages the waters of the planet. To the Phantom Zone with him. Next, Dr. Xadu of the Antarctic City is shown experimenting with suspended animation, which is illegal. Next, the tale of Faora Hu-Ul, who killed 23 men in a concentration camp simply because they were men. Basically, she's what the Internet thinks a feminist is.
And then there was General Zod.
Yeah, that guy. He led an armed insurrection, believing his military mind made him the best to rule Krypton by right. To the Zone he went as well. Next was Az-Rel and Nadira. Born on Bokos, aka the Island of Thieves, the two were exiled when it was discovered they were essentially mutants, for lack of a better term. Nadira is a psychokinetic, and Az-Rel is a pyrokinetic. They used their power to terrorize the city of Erkol, Krypton's oldest city. And for that, they became Zoners, too.
Kweskill sees more Kryptonian criminals. Kru-El, the uncle of Superman himself. Used forbidden weaponry to attack Krypton. Taken down and put in the Zone by Jor-El himself. The final Zoner is a man who became arguably one of the most hated men on the planet. A man who killed protected creatures known as the Rondors. Rondors' horns could heal any injury, cure any illness. This Zoner profited off that by slaughtering them and using their horns in "cellular regenerators". Kweskill sees the face of the man who perpetrated this crime: Quex-Ul. And they have the same face.
More on that later. We then go back in time. Back to nine days before the destruction of Krypton. Jor-El likes sick with fever. The Zoners try to telepathically compel him to release them from the Zone. You see, the Zoners can telepathically communicate with each other. Presumably, they discovered they can communicate with other people by combining their wills. Lara is able to stop Jor-El, and he reports this to the Science Council. The Phantom Zone projector is rocketed into space. The destruction of Krypton makes the Zoners cheer. They survived their world's death. They survived the man who helped put them there, not knowing that years later, his son would be their bane.
Kweskill wakes up, finding himself in S.T.A.R Labs.
Page 26, Panel 1
He discovers he somehow was able to sneak in, fight through the guards, and make off with some electronic devices. He leaves in utter confusion. It's revealed that his dreams were thanks to telepathic manipulation from the Zoners. You see, Kweskill was Quex-Ul. In Superman #157 (November 1962), Quex-Ul was exposed to Gold Kryptonite, causing him to lose his powers and his memory of who he was. Superman than game him a job at the Daily Planet and a new identity as Charlie Kweskill.
Another Zoner, Mon-El, tries to ask what's going on. However, the two Kryptonians he asks are Nadira and Az-Rel. They don't like him, and in fact, they find him disgusting. He tries to ask the mad prophet Jer-Em, but he doesn't care as he believes whatever is coming is supposed to happen.
Several nights pass. Perry White is yelling at Jimmy Olsen to get to the bottom of the mysterious electronic thefts. Olsen has no leads. Not to mention that Kweskill has vanished. Clark Kent goes to check on him...as Superman, of course. The Man of Steel peeks in Charlie's apartment and doesn't see him. He flies off, feeling he's missing something...like the lead-lined closet.
This is why Batman thinks you are an idiot, Clark! The next night, Clark Kent finishes up a transmission as a newscaster. Yeah, in the early 80s, Clark Kent ended up becoming a newscaster thanks to the Daily Planet being bought out by Galaxy Communications. As Superman, he decides to check up on Charlie one last time before he calls it a night. He sees Charlie with the stolen electronics, building a Phantom Zone projector. Superman tries to stop it, but Charlie activates the crude device. And the story ends with the Phantom Zone criminals freed...and Superman and Charlie Kweskill/Quex-Ul trapped in the Phantom Zone.
In the words of a certain drunkard robot, "Well, we're boned!"
I personally enjoyed this comic. The idea of a breakout of the Phantom Zone is actually a frightening one. Keep in mind, the Zone contains criminals that, because they share Superman's Kryptonian physiology, can have his powers under the yellow sun of Earth. And unlike the Man of Steel, they lack his kindness, compassion, and empathic nature. Beware the Superman indeed.
I did wish that Gerber explored more of the Zone's effects on its inhabitants. After, Superman stories in the past have questioned whether the Zone was actually humane or not. I think that'd be something he'd explore more. But the idea of exploring the origins of the Zone is a cool one, and the cliffhanger is terrifying.
Gene Colan's art brings a moody vibe to the story. My favorite panels are the ones in which Kweskill/Quex-Ul sees the history of the Phantom Zone being used as a prison. The black and the eyes he draws help show the idea that the Phantom Zone is a horrorshow.
The Phantom Zone, in my opinion, is a hidden gem of DC Comics's 1980s output. If you want to read this for yourself, I suggest you track down the 2013 trade paperback Superman: Phantom Zone. Thanks for reading this blog entry! If you liked it, show it off! Take care of yourselves and each other! Stay safe, stay healthy, stay home, wash your hands often, wear a mask, and get your vaccine/booster! See you next time!