Friday, June 5, 2026

Godzilla: Destroy All Monsters Melee Remastered Trailer, My Thoughts

In 2002, the game Godzilla: Destroy All Monsters Melee was released for the Nintendo GameCube and the original X-Box in 2003. Developed by WayForward Technologies and Pipeworks Software, the game was a fighter starring the various monsters from the history of the Godzilla films up to that point. In the game's single-player adventure mode, the various monsters are made into slaves of the alien race known as the Vortaak (an alien race created for the game), except for the monster you choose to play as in a plot to conquer the Earth. 

The game had several modes, including Destruction Mode (in which you destroy as much of a city as you can for points), and Melee Mode (two to four players can fight as particular monsters). The game received mixed to positive reviews, praised for its many game modes, but criticized for its gameplay. 

It has been announced that a remastered version of the game will be coming to the Nintendo Switch 2, X-Box Series X, and for the first time, Microsoft Windows and PlayStation 5. The game isn't a simple porting, as Pipeworks rebuilt the game with Unreal Engine 5. Hey, rebuilding a game from the ground up? This is an opportunity! Maybe make some much-needed improvements? Make the 

You ever have one of those days when you just want to throw someone you hate at a building? Godzilla's entire life is like that. And he can throw people into buildings. And he does throw his fellow monsters into buildings. Basically, he throws people at buildings all the time. I mean, who's going to stop him: Michael McDoesn'tExist?

(Shrug)

And if he's in the mood, he'll throw a building at a monster! Changing it up every now and then is a good thing.

I've got to admit, all the cities look really good. I do think the color scheme is a bit washed out and dull, though. 

Yes, you can fight your friends online! That seems to be a requirement of fighting games these days, huh?

Sometimes, you just want to break things. Good thing this game has a mode for that. 


Yeah, this needs context. You see, the GameCube and Game Boy Advance versions of this game would be released in 2002. A year later, it was ported to the original X-Box. The X-Box version had enhanced graphics, a couple new levels, the Destruction Mode for single-players, and an additional monster: The incarnation of MechaGodzilla from the 2002 film Godzilla Against MechaGodzilla (as the film was released in Japan after the GameCube version came out)...yet the footage is of the first version of MechaGodzilla from the 1974 film Godzilla vs. MechaGodzilla. Yeah, for context, this is what the 2002 MechaGodzilla looked like:


Yup. That's an oopsie.

I admit, I've never played the original version of this game, but I do want to give this remaster a try. It looks like it'll be a lot of fun. Nothing more enjoyable sometimes that playing as a monster throwing buildings at another monster sometimes...or throwing other monsters at buildings. Thanks for reading this blog entry! If you liked it, show it off! Take care of yourselves and each other! If you like what I write and want to give this blog some additional support, please make a donation to my Ko-Fi! See you next time!  

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